Power up: Difference between revisions
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{{move|Power up}} | |||
[[Image:Summary GO.png|thumb|right|200px|A summary screen in Pokémon GO. The semi-circle shows how close a Pokémon is to the Power Up limit, and the cost is displayed next to the Power Up button]] | [[Image:Summary GO.png|thumb|right|200px|A summary screen in Pokémon GO. The semi-circle shows how close a Pokémon is to the Power Up limit, and the cost is displayed next to the Power Up button]] | ||
In [[Pokémon GO]], the player can '''power up''' (Japanese: '''強化''' ''strengthen'') a Pokémon using {{OBP|Stardust|GO}} and [[Candy]] to increase its {{stat|In Pokémon GO|stats}}. This is analogous to raising a Pokémon's [[level]] in the [[core series]] games, but no explicit numeric level is ever given for Pokémon in Pokémon GO. | In [[Pokémon GO]], the player can '''power up''' (Japanese: '''強化''' ''strengthen'') a Pokémon using {{OBP|Stardust|GO}} and [[Candy]] to increase its {{stat|In Pokémon GO|stats}}. This is analogous to raising a Pokémon's [[level]] in the [[core series]] games, but no explicit numeric level is ever given for Pokémon in Pokémon GO. |
Revision as of 23:15, 5 February 2019
It has been suggested that this article be moved to Power up. Please discuss whether or not to move it on its talk page. |
In Pokémon GO, the player can power up (Japanese: 強化 strengthen) a Pokémon using Stardust and Candy to increase its stats. This is analogous to raising a Pokémon's level in the core series games, but no explicit numeric level is ever given for Pokémon in Pokémon GO.
Mechanics
Powering up a Pokémon raises its stats, which is reflected on the Pokémon's summary screen in its HP and CP. Upon pressing the Power Up button, the game will show how much the CP will be increased and ask the player to confirm.
Each Pokémon effectively has a "power-up level" that determines its CP multiplier, a value used to calculate the Pokémon's stats and catch rate. Each power up increases the power-up level by 0.5, up to the player's Trainer level + 2. The cost to power up a Pokémon increases every two levels (or every four power ups). The half-circle gauge on a Pokémon's summary screen indicates how close it is to this limit. The highest possible power-up level is 40. If a player is to be traded a Pokémon whose power-up level is above the Trainer level limit, then both players will see a warning that the Pokémon's level will be reduced to the limit.
A wild Pokémon's power-up level can be a whole number ranging anywhere from 1 to the Trainer level + 2, up to a maximum of level 30 (or up to level 35 with the weather bonus). For Pokémon hatched from Eggs, the initial power-up level will be the same as the Trainer level at the time the Egg was originally obtained, capped at level 20. Pokémon caught in Raid Battles always have an initial power-up level of 20 (or level 25 with the weather bonus). Pokémon encountered as a reward for completing Field Research or Special Research always have an initial power-up level of 15. Pokémon obtained from Raid Battles and Research rewards will have the same initial power-up level for all players regardless of Trainer level.
The level of Pokémon a transferred from Pokémon GO to GO Park in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! is equal to its power-up level, rounded down to the nearest whole number.
Levels
Powering up a Pokémon requires both Stardust and Candy. The amount of Stardust and Candy required for the next power up will be shown on the Pokémon's summary screen. If the Pokémon is at the maximum power up level for the player's Trainer level, then the player will not be able to power up the Pokémon. Each time a Pokémon is Powered Up, stats are recalculated using the CP multiplier, which increases with level. Lucky Pokémon require only 50% of the listed Stardust costs to power up.
The following table shows the CP multiplier that corresponds to each power-up level, along with the costs needed to power up to the next level. Cumulative costs show the total amount of Stardust and Candy needed to power up a Pokémon from level 1. Cells that have been grayed-out denote values that cannot be attained or used, but are still coded into the game for conventional purposes.
In other languages
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External links
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |