Ledge: Difference between revisions

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[[File:LedgeFRLG.png|200px|thumb|left|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]]
[[File:LedgeFRLG.png|200px|thumb|left|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]]


'''Ledges''' are a common feature of the geography of the Pokémon world. They can be found on most [[route]]s where they serve as a one-way obstacle: the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through [[tall grass]] in one direction or providing a quick route back to the start from the innermost part of a cave. They may also be used to prevent a player from entering an area too early, such as [[Route 46]] in [[Johto]].
'''Ledges''' are a common feature of the geography of the Pokémon world. They can be found on most [[route]]s, where they serve as a one-way obstacle: the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through [[tall grass]] in one direction, or providing a quick route back to the start from the innermost part of a cave. They may also be used to prevent a player from entering an area too early, such as [[Route 46]] in [[Johto]].


In [[Hoenn]], Trainers with an [[Acro Bike]] can use it to travel up a ledged path. This is done by holding the B button and jumping up an adjacent path of stones.
In [[Hoenn]], Trainers with an [[Acro Bike]] can use it to travel up a ledged path. This is done by holding the B button and jumping up an adjacent path of stones.

Revision as of 15:18, 21 October 2009

A ledge on Route 203
Red jumping over a ledge in Pokémon FireRed and LeafGreen

Ledges are a common feature of the geography of the Pokémon world. They can be found on most routes, where they serve as a one-way obstacle: the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through tall grass in one direction, or providing a quick route back to the start from the innermost part of a cave. They may also be used to prevent a player from entering an area too early, such as Route 46 in Johto.

In Hoenn, Trainers with an Acro Bike can use it to travel up a ledged path. This is done by holding the B button and jumping up an adjacent path of stones.


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Special tiles in the Pokémon games
Cave tileHoleIce tileLedgeMarsh tilePuddleSand tileSnow tile
Spin tileSoft soilTall grassTrapWarp tileWater tile
Dungeon tile