Ledge: Difference between revisions

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m (changing link of ugly jpg to clean png)
(don't need dupe images and the FRLG is better than the HGSS)
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[[File:LedgePt.png|200px|thumb|A ledge on [[Route 203]]]]
[[File:LedgePt.png|200px|thumb|A ledge on [[Route 203]]]]
[[File:HGSS Ledge Jump.png|thumb|left|Jumping over a ledge in {{game|HeartGold and SoulSilver|s}}]]
[[File:LedgeFRLG.png|200px|thumb|left|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]]
'''Ledges''' are a common feature of the geography of the Pokémon world.  They can be found on most [[route]]s where they serve as a one-way obstacle as the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through [[tall grass]] in one direction or providing a quick route back to the start from the innermost part of a cave.
 
'''Ledges''' are a common feature of the geography of the Pokémon world.  They can be found on most [[route]]s where they serve as a one-way obstacle: the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through [[tall grass]] in one direction or providing a quick route back to the start from the innermost part of a cave. They may also be used to prevent a player from entering an area too early, such as [[Route 46]] in [[Johto]].


In [[Hoenn]], Trainers with an [[Acro Bike]] can use it to hop up ledges.
In [[Hoenn]], Trainers with an [[Acro Bike]] can use it to hop up ledges.
==Other Purposes==
'''Ledges''' may also be used for keeping the player from entering an area too early, such as [[Route 46]] from {{game|Gold and Silver|s}}.
[[File:LedgeFRLG.png|200px|thumb|left|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]]




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Revision as of 19:59, 27 September 2009

A ledge on Route 203
Red jumping over a ledge in Pokémon FireRed and LeafGreen

Ledges are a common feature of the geography of the Pokémon world. They can be found on most routes where they serve as a one-way obstacle: the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through tall grass in one direction or providing a quick route back to the start from the innermost part of a cave. They may also be used to prevent a player from entering an area too early, such as Route 46 in Johto.

In Hoenn, Trainers with an Acro Bike can use it to hop up ledges.


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Special tiles in the Pokémon games
Cave tileHoleIce tileLedgeMarsh tilePuddleSand tileSnow tile
Spin tileSoft soilTall grassTrapWarp tileWater tile
Dungeon tile