Ledge: Difference between revisions
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==Other Purposes== | ==Other Purposes== | ||
'''Ledges''' may also be used for keeping the player from entering an area too early, | '''Ledges''' may also be used for keeping the player from entering an area too early, such as [[Route 46]] from {{game|Gold and Silver|s}}. | ||
[[File:LedgeFRLG.png|200px|thumb|left|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]] | [[File:LedgeFRLG.png|200px|thumb|left|{{ga|Red}} jumping over a ledge in {{game|FireRed and LeafGreen|s}}]] | ||
Revision as of 02:29, 19 September 2009
Ledges are a common feature of the geography of the Pokémon world. They can be found on most routes where they serve as a one-way obstacle as the player can jump down the ledge but is never able to climb back up. Generally, they are designed to make returning from an area easier than getting there - removing the need to walk through tall grass in one direction or providing a quick route back to the start from the innermost part of a cave.
In Hoenn, Trainers with an Acro Bike can use it to hop up ledges.
Other Purposes
Ledges may also be used for keeping the player from entering an area too early, such as Route 46 from Pokémon Gold and Silver.
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Special tiles in the Pokémon games |
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Cave tile • Hole • Ice tile • Ledge • Marsh tile • Puddle • Sand tile • Snow tile Spin tile • Soft soil • Tall grass • Trap • Warp tile • Water tile Dungeon tile |