List of moves that confuse: Difference between revisions
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| 100% | | 100% | ||
| class="l" | Raises the target's {{stat|Special Attack}} by one stage | | class="l" | Raises the target's {{stat|Special Attack}} by one stage | ||
|- | |||
| class="l" | {{m|G-Max Gold Rush}} | |||
{{typetable|Normal}} | |||
{{statustable|???}} | |||
| 100% | |||
| class="c" | Varies | |||
| — | |||
| class="l" | Scatters [[Poké Dollar|money]] | |||
|- | |- | ||
| class="l" | {{m|G-Max Smite}} | | class="l" | {{m|G-Max Smite}} | ||
Line 67: | Line 75: | ||
| 100% | | 100% | ||
| class="c" | Varies | | class="c" | Varies | ||
| | | — | ||
| class="l" | Confuses all opponents | | class="l" | Confuses all opponents | ||
|- | |- |
Revision as of 12:11, 1 February 2020
Confusion is a status condition that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets.
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Moves by effect | |
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Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |