No Retreat (move): Difference between revisions
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Billybobfred (talk | contribs) m (→Effect: I remember what words mean, I promise) |
Nescientist (talk | contribs) (→Effect: same display, different effects? it has to be both (being freed from Jaw Lock enables it again, and only being Jaw Locked is not enough to make it fail)) |
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==Effect== | ==Effect== | ||
No Retreat raises the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by one stage each. It also prevents the user from [[switching out]] or [[escape|fleeing]] | No Retreat raises the user's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by one stage each. It also prevents the user from [[switching out]] or [[escape|fleeing]].<!--SwSh displays "Can't Escape"--> No Retreat fails if the user previously used No Retreat, and is still prevented from switching out or fleeing. | ||
==Description== | ==Description== |
Revision as of 00:33, 7 December 2019
No Retreat はいすいのじん Last Stand | ||||||||||||
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No Retreat (Japanese: はいすいのじん Last Stand) is a non-damaging Fighting-type move introduced in Generation VIII.
Effect
No Retreat raises the user's Attack, Defense, Special Attack, Special Defense, and Speed by one stage each. It also prevents the user from switching out or fleeing. No Retreat fails if the user previously used No Retreat, and is still prevented from switching out or fleeing.
Description
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Learnset
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that target the user
- Fighting-type moves
- Status moves
- Generation VIII moves
- Trapping moves
- Moves that can raise the user's Attack
- Moves that can raise the user's Defense
- Moves that can raise the user's Special Attack
- Moves that can raise the user's Special Defense
- Moves that can raise the user's Speed