List of moves that confuse: Difference between revisions
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Tiddlywinks (talk | contribs) (Better table. Don't know why the columns needed widths...) |
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{| border=1 width="100%" class="sortable roundy" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;" | {| border=1 width="100%" class="sortable roundy" style="margin:auto; text-align:center; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;" | ||
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! Move | ! Move | ||
! | ! [[Type]] | ||
! | ! [[Damage category|Category]] | ||
! Probability | ! Probability | ||
! [[Power]] | ! [[Power]] | ||
! [[Accuracy]] | ! [[Accuracy]] | ||
! | ! Notes | ||
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| class="l" | {{m|Chatter}} | | class="l" | {{m|Chatter}} |
Revision as of 02:23, 29 November 2013
Confusion is a status ailment that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets.
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Moves by effect | |
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Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |