List of moves that confuse: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
(Better table. Don't know why the columns needed widths...)
Line 4: Line 4:
|-
|-
|  
|  
{| border=1 width="100%" class="sortable roundy" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable roundy" style="margin:auto; text-align:center; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;"
|-  
|-  
! Move
! Move
! width="15%" | [[Type]]
! [[Type]]
! width="15%" | [[Damage category|Category]]
! [[Damage category|Category]]
! Probability
! Probability
! [[Power]]
! [[Power]]
! [[Accuracy]]
! [[Accuracy]]
! width="40%" | Notes
! Notes
|-
|-
| class="l" | {{m|Chatter}}
| class="l" | {{m|Chatter}}

Revision as of 02:23, 29 November 2013

Confusion is a status ailment that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets.

Move Type Category Probability Power Accuracy Notes
Chatter Flying Special 100% 65 100% Chance of confusion depends on volume of recording prior to Generation VI
Confuse Ray Ghost Status 100% 100%
Confusion Psychic Special 10% 50 100%
Dizzy Punch Normal Physical 20% 70 100%
Dynamic Punch Fighting Physical 100% 100 50%
Flatter Dark Status 100% 100% Raises the foe's special attack by one stage
Psybeam Psychic Special 10% 65 100%
Rock Climb Normal Physical 20% 90 85%
Secret Power Normal Physical 30% 70 100% May cause confusion only when used in rocky surface (Generation III only)
Signal Beam Bug Special 10% 75 100%
Supersonic Normal Status 100% 55%
Swagger Normal Status 100% 90% Sharply raises the foe's attack
Sweet Kiss Normal Status 100% 75%
Teeter Dance Normal Status 100% 100% Confuses everyone except the user
Water Pulse Water Special 20% 60 100%
Hurricane Flying Special 30% 120 70%


Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps