Confusion (move): Difference between revisions

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==Pokémon==
==Pokémon==
[[Ash's Noctowl]].
'''{{p|Noctowl}}'''. It's eybrow tufts turn blue and release a blue light
*Used by [[Ash|Ash's]] [[Ash's Noctowl|Noctowl]] in ''[[EP271|Playing with Fire]]''.
*Used by [[Ash|Ash's]] [[Ash's Noctowl|Noctowl]] in ''[[EP271|Playing with Fire]]''.
It's eybrow tufts turn blue.
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Revision as of 21:55, 1 September 2007

Confusion
ねんりき Mindpower
Type  Psychic
Category  Special
PP  25 (max. 40)
Power  50
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  2 ♥♥
Jam  3 ♥♥♥
Startles the Pokémon that appealed before the user.
Condition  Smart
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Smart
Appeal  0  
Jamming  0  

Confusion (Japanese: ねんりき Mindpower) is a Psychic-type move introduced in Generation I that deals a small amount of damage.

Effect

Generation I

Confusion does damage and has a 9.8% chance of confusing the opponent.

Confusion can't confuse an opponent that is already confused.

In Stadium, Confusion can't confuse an opponent that has a substitute.

In the anime


Pokémon

Noctowl. It's eybrow tufts turn blue and release a blue light


Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Portuguese: Confusão, Spanish: Confusión, Italian: Confusione, French: Choc Mental, German: Konfusion, Dutch: Verwarring.

Template:Project MoveDex notice