Searing Shot (move): Difference between revisions

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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{Learnlist|Fire}}
{{Learnlist|Fire}}
{{Moveentry|494|Victini|2|Fire|Psychic|--|'''}}
{{Moveentry|494|Victini|2|Psychic|Fire|--|'''}}
{{Learnlist/footer}}
{{Learnlist/footer}}



Revision as of 18:49, 16 January 2011

Ball of Flame
かえんだん Ball of Flame
Type  Fire
Category  Special
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

(Japanese: かえんだん Ball of Flame) is a damage-dealing Template:Type2 move introduced in Generation V. Along with V-Generate, it is one of Victini's signature moves.

Effect

Ball of Flame deals damage and has a 30% chance to burn the target.

Learnset

Generation V

By leveling up

#   Pokémon Type Level
0494 Victini Victini
Psychic Fire --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

Template:Project MoveDex notice