Shadow Sneak (move): Difference between revisions
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accuracy=100 | | accuracy=100 | | ||
bdesc= | | bdesc=Allows he user to strike first in battle. | | ||
category=Smart | | category=Smart | | ||
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'''Shadow Sneak''' (Japanese: '''かげうち''') is a {{t|Ghost}}-type move introduced in [[Generation IV]] that deals a small amount of damage. | '''Shadow Sneak''' (Japanese: '''かげうち''') is a {{t|Ghost}}-type move introduced in [[Generation IV]] that deals a small amount of damage. | ||
=Effect= | |||
==Generation IV== | |||
Shadow Sneak does damage, and is an increased priority move. If the opponent does not use an | |||
increased priority move during the round that it is used, Quick Attack will go first regardless | |||
of the user's or opponent's speed. If the opponent also uses an increased priority move during | |||
the same round that the user uses Quick Attack, the attack order of the users will be | |||
determined normally. If the user is put to sleep or frozen during the round that Quick Attack | |||
is (or attempts to be) used, Quick Attack's increased speed priority will not be reset. | |||
Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if | |||
the user switches out. | |||
=Learnset= | =Learnset= | ||
==[[Generation IV]]== | ==[[Generation IV]]== |
Revision as of 06:00, 1 May 2007
Shadow Sneak かげうち Shadow Strike | ||||||||||||
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Shadow Sneak (Japanese: かげうち) is a Ghost-type move introduced in Generation IV that deals a small amount of damage.
Effect
Generation IV
Shadow Sneak does damage, and is an increased priority move. If the opponent does not use an increased priority move during the round that it is used, Quick Attack will go first regardless of the user's or opponent's speed. If the opponent also uses an increased priority move during the same round that the user uses Quick Attack, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that Quick Attack is (or attempts to be) used, Quick Attack's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.