Magnitude マグニチュード Magnitude
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| The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
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| Battles
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Target
| Foe
| Foe
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| Self
| Ally
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| Affects all other battlers
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| Availability
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| Contests
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| Super Contests
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Magnitude (Japanese: マグニチュード Magnitude) is a damage-dealing Ground-type move introduced in Generation II.
Effect
Magnitude does not have a set base power. Instead the base power of this move varies on a magnitude scale between four and ten.
In the games, this attack will randomly choose a magnitude between four and ten, with four having the least power and ten having the greatest. Magnitude will double in power if the opponent is in the underground stage of Dig.
Base power varies as follows:
| Magnitude
| Power
| Probability
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| 4 | 10 | 5%
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| 5 | 30 | 10%
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| 6 | 50 | 20%
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| 7 | 70 | 30%
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| 8 | 90 | 20%
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| 9 | 110 | 10%
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| 10 | 150 | 5%
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Its effective power for statistical purposes could be considered as the average power, 71.
Learnset
Generation II
In the anime
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| The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
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| Pokémon
| Method
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| User
| First Episode Used In
| Notes
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Golem
| Golem's body becomes outlined in a brown aura. Then, it jumps into the air and stomps on the ground, making a earthquake.
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| Gary Oak's Golem
| Can't Beat the Heat!
| Debut
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Trivia
- Every Pokémon that learns this move by level-up gets STAB on it.
- No Gen IV Pokémon can learn this move by level-up.
In other languages
- Spanish: Magnitud
- Italian: Magnitudo