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Game freeze

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Freezing redirects here. For the status condition, see Freeze (status condition).

A Generation I game freezing

A game freeze is when the data completely stops flowing to the system, thus causing the game to lock up. During a game freeze, the player cannot move, speak to other characters, select an object, or use any buttons. The only way to escape a game freeze is to simply turn the power off and restart the game from the player's last save file.

Causes

Game freezes can occur due to the lack of information input into the game, such as when walking out of the boundaries of an area. They also occur when performing glitches such as the Mew glitch incorrectly. Older cartridges and systems are also more prone to freezing than newer ones.

The most common cause of a game freeze is the game being given too many tasks at once. For instance, there is a higher probability of the game freezing when the player tries tweaking.

Incorrect cheat codes used on cheating devices such as Action Replay or GameShark can result in game freezes. On rare occasions, incorrect cheats may possibly render the save file unplayable and permanently damaged.

Game freezes are often accompanied by an odd buzzing sound; however, sometimes the normal music for wherever the player was before the game froze can be heard. Frequently, a loop or constant replay of whatever sound was being played prior to the freeze will be played. Sometimes, a freeze will play no sound, even if there was a sound being played before the freeze. In very rare cases, the music (and not the remaining sounds) can be the only thing to freeze, leaving the game still playable. Sometimes game freezes are accompanied by garbled sprites or various vertical lines.

The game may occasionally freeze while playing some copies of Ruby and Sapphire when a player's Pokémon uses Thunderbolt or Thunder, or when fleeing from a wild Pokémon; however, cases of the glitch actually occurring are exceedingly rare. The problems caused by the glitch occurring can be rectified by turning off the battle effects. The moves only cause a temporary repeat of the sound, and it will go away if the Pokémon taking the damage is defeated.

The game may also freeze if it is dropped, hit by any major force, has a dirty game cartridge/card, has been physically removed from the slot, or even if it is played on a faulty system (such as a Game Boy Color with low battery level). Game freezes are not limited to handheld systems, as it is not uncommon for some home consoles to freeze up during gameplay.



Main
Multiple
generations
:
Cloning glitchesGlitch PokémonGlitch types
Generation I: --0 ERRORCable Club escape glitchError codesExperience underflow glitchGlitch CityGlitch dimension
Glitch movesGlitch TrainersItem duplication glitchJohto guard glitchMew glitchOld man glitchPewter Gym skip glitch
Pokémon merge glitchRhydon glitchSelect glitches (dokokashira door glitch, second type glitch)
Super GlitchZZAZZ glitch
Generation II: Celebi Egg glitchCoin Case glitchesError codesExperience underflow glitchGlitch Egg
Johto guard glitchSketch glitchTeru-samaTrainer House glitchGlitch dimension
Generation III: Berry glitchDive glitchPomeg glitch
Generation IV: Acid rainGlobal Terminal glitchesMimic glitch
Pomeg glitchRage glitchSurf glitchTweaking
Generation V: Sky Drop glitchFrozen Zoroark glitch
Generation VI: Lumiose City save glitch
Glitch effects: Game freezeGlitch battleGlitch song
Gens I/II only: Japanese text in English games
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists: Glitch movesGlitch types
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VI)
Glitches (Gen IGen IIGen IIIGen IVGen VGen VISpin-off)

Project GlitchDex logo.png This article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.