Changes related to "Game freeze"

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Show new changes starting from 21:39, 26 June 2016
   
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26 June 2016

     20:16  Glitch City‎ (diff | hist) . . (-137). . Nescientist (Talk | contribs) (Generation I: cleanup (still bad); is it Glitch City, several Glitch Cities, several glitch cities, ...??)
     10:32  Freeze (status condition)‎ (diff | hist) . . (+3). . SnorlaxMonster (Talk | contribs) (Generation II onwards)
 m   02:06  Pokémon games‎ (diff | hist) . . (+1). . Abcboy (Talk | contribs)

23 June 2016

     17:06  Save‎ (diff | hist) . . (+45). . Abcboy (Talk | contribs)

21 June 2016

     17:25  Glitch battle‎ (diff | hist) . . (+315). . EthanLac (Talk | contribs)

19 June 2016

 m   23:08  Pokémon Ruby and Sapphire Versions‎ (diff | hist) . . (-32). . Abcboy (Talk | contribs)
 m   21:10  List of glitches in Generation III‎ (diff | hist) . . (+2). . Abcboy (Talk | contribs) (typos fixed: Pokemon → Pokémon (2))
 m   21:10  List of glitches in Generation I‎ (diff | hist) . . (-1). . Abcboy (Talk | contribs) (typos fixed: between 59 to → between 59 and (3))
 m   20:17  Item duplication glitch‎ (diff | hist) . . (0). . Abcboy (Talk | contribs) (Results)
 m   20:00  Glitch‎ (diff | hist) . . (0). . Abcboy (Talk | contribs) (Glitch items)
 m   19:37  Dokokashira door glitch‎ (diff | hist) . . (-6). . Abcboy (Talk | contribs)
 m   19:32  Coin Case glitches‎ (diff | hist) . . (-18). . Abcboy (Talk | contribs)
 m   19:00  Arbitrary code execution‎ (diff | hist) . . (0). . Abcboy (Talk | contribs) (Methods: typos fixed: easily- → easily)
     15:18  Glitch Pokémon‎ (diff | hist) . . (+544). . EthanLac (Talk | contribs)