Triple Kick (move)

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Triple Kick
トリプルキック Triple Kick
[[File:|center]]
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  10
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  0  
Jamming  0  

Triple Kick (Japanese: トリプルキック Triple Kick) is a damage-dealing Template:Type2 multi-hit move introduced in Generation II. It is Hitmontop's signature move.

Effect

Generation II, III and IV

Triple Kick inflicts damage three times in a single turn. The base power of each successive hit increases by 10. Therefore, the last hit has a base power of 30. Because it deals damage in three hits, each hit has its own accuracy check (as opposed to Double Kick). However, if one hit misses, the move ends.

Generation V

Unlike previous generations, if Focus Sash, Focus Band, or Sturdy activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint. Each hit will also cause Weak Armor to activate.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo and XD description
Games Description
Stad2 A three-kick attack that inflicts increasing damage. When one kick misses, the move ends.
GSC Hits three times with rising power.
RSE Kicks the foe 3 times in a row with rising intensity.
FRLG A 3-kick attack that becomes more powerful with each successive hit.
DPPtHGSSBW A consecutive three-kick attack that becomes more powerful with each successive hit.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
237 Hitmontop Hitmontop Fighting Fighting 49 20 19 19 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Chigusa Hitmontop Triple Kick.png
Chigusa's Hitmontop
Butch Hitmontop Triple Kick.png
Butch's Hitmontop
Mason Hitmontop Triple Kick.png
Mason's Hitmontop
A consecutive three-kick attack that becomes more powerful with each successive hit.
Pokémon Method
User First Used In Notes
Hitmontop Hitmontop spins on its head and kicks the opponent three times with its legs and tail.
Chigusa's Hitmontop Two Hits and a Miss Debut
Butch's Hitmontop The Mystery is History None
Mason's Hitmontop Outrageous Fortunes None


In the manga

Pokémon Adventures


Pokémon Gold and Silver: The Golden Boys


In other generations

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: missing Generation III image(s)


Trivia

  • This is the only multi-hit move that powers up on each consecutive hit, and the only one where hits after the first one can miss.
  • Triple Kick is one of two moves that has the lowest base power out of all damage-dealing moves. The other is Constrict.

In other languages

Language Title
Mandarin Chinese 三倍足攻 Sānbèi Zúgōng
The Netherlands Flag.png Dutch Driedubbele Schop
Finland Flag.png Finnish Kolmoispotku
France Flag.png French Triple-Pied
Germany Flag.png German Dreifachkick
Greece Flag.png Greek Τριπλό Λάκτισμα
Italy Flag.png Italian Triplocalcio
South Korea Flag.png Korean 트리플킥 Triple Kick
Serbia Flag.png Serbian Trostruki Šut
Spain Flag.png Spanish Triplepatada


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.