Shell Trap (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
Line 5: Line 5:
|jtrans=Trap Shell
|jtrans=Trap Shell
|jtranslit=Torappu Sheru
|jtranslit=Torappu Sheru
|gameimage=SM Prerelease Shell Trap.png
|gameimage=Shell Trap VII.png
|gameimage2=SM Prerelease Shell Trap 2.png
|gameimage2=Shell Trap VII 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Fire
|type=Fire
Line 24: Line 24:
|sound=no
|sound=no
|target=adjacentfoes
|target=adjacentfoes
|footnotes=
}}
}}



Revision as of 00:18, 9 July 2017

Shell Trap
トラップシェル Trap Shell
Shell Trap VII.png
Shell Trap VII 2.png
Type  Fire
Category  Special
PP  5 (max. 8)
Power  150
Accuracy  100%
Priority  -3
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all adjacent foes, but not allies
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Shell Trap (Japanese: トラップシェル Trap Shell) is a damage-dealing Fire-type move introduced in Generation VII. It is the signature move of Turtonator.

Effect

Shell Trap is a decreased priority move. The user sets up a trap at the beginning of the turn, then executes the move Shell Trap at -3 priority if has been hit by an opponent's physical move this turn. If the user has not been hit by an opponent's physical move at the time it would execute Shell Trap, Shell Trap fails.

The user being hit by an ally's move or its substitute being hit is not sufficient to allow the move to be used successfully.

Description

Games Description
SM The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0776 Turtonator FireIC Big.png
DragonIC Big.png
Monster Dragon 45
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
Chinese Cantonese 陷阱甲殼 Hahmjehng Gaaphok
Mandarin 陷阱甲殼 / 陷阱甲壳 Xiànjǐng Jiǎké
France Flag.png French Carapiège
Germany Flag.png German Panzerfalle
Italy Flag.png Italian Gusciotrappola
South Korea Flag.png Korean 트랩셸 Trap Shell
Brazil Flag.png Brazilian Portuguese Armadilha de Carapaça
Russia Flag.png Russian Панцирь-Ловушка Pantsir'-Lovushka
Spain Flag.png Spanish Coraza Trampa


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.