Shadow Tag (Ability): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
 
(36 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{AbilityInfobox
{{AbilityInfobox/header
|name=Shadow Tag
|name=Shadow Tag
|jpname=かげふみ
|jpname=かげふみ
Line 5: Line 5:
|jptranslit=Kage Fumi
|jptranslit=Kage Fumi
|colorscheme=ghost
|colorscheme=ghost
|gen=3
|gen=III
|text3=Prevents the foe's escape.
|text4=Prevents the foe from escaping.
|text5=Prevents the foe from escaping.
|text6=Prevents opposing Pokémon from escaping
|text7=This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
}}
}}
{{AbilityInfobox/desc|III|Prevents the foe's escape.}}
{{AbilityInfobox/desc|IV|Prevents the foe from escaping.}}
{{AbilityInfobox/desc|V|Prevents the foe from escaping.}}
{{AbilityInfobox/desc|VI|Prevents opposing Pokémon from escaping.}}
{{AbilityInfobox/desc|VII|This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.}}
{{AbilityInfobox/desc|VIII|This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.}}
{{AbilityInfobox/desc|IX|The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.}}
|}
'''Shadow Tag''' (Japanese: '''かげふみ''' ''Stepping on Shadows'') is an [[Ability]] introduced in [[Generation III]]. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Wynaut}} and {{p|Wobbuffet}}.
'''Shadow Tag''' (Japanese: '''かげふみ''' ''Stepping on Shadows'') is an [[Ability]] introduced in [[Generation III]]. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Wynaut}} and {{p|Wobbuffet}}.


==Effect==
==Effect==
===In battle===
===In battle===
Shadow Tag prevents all foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] while the Pokémon with this Ability is on the field.
Shadow Tag [[Escape prevention|prevents]] all adjacent opponents from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] while the Pokémon with this Ability is on the field. However, if a Pokémon with Shadow Tag switches in, opponents that decided to switch out at the beginning of that turn but have not yet moved will still switch out.


Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch.
Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, {{m|Flip Turn}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch.


If a wild Pokémon has Shadow Tag and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Shadow Tag.
If the player does not switch out a fainted Pokémon and instead attempts to flee, they will not be affected by a wild Pokémon with Shadow Tag.


Shadow Tag does not affect allies.
Shadow Tag does not affect allies.


====Generation IV====
====Generation IV onward====
Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Holding a {{DL|In-battle effect item|Shed Shell}} allows the Pokémon to switch out, but not flee or Teleport.
Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Holding a [[Shed Shell]] allows the Pokémon to switch out, but not flee or Teleport.


====Generation VI====
====Generation VI onward====
{{type|Ghost}} Pokémon are now immune to Shadow Tag.
{{type|Ghost}} Pokémon are now immune to Shadow Tag.


Line 35: Line 38:
==Pokémon with Shadow Tag==
==Pokémon with Shadow Tag==
{{Ability/head|Ghost}}
{{Ability/head|Ghost}}
{{Ability/entry|094M|Gengar|Ghost|Poison|Shadow Tag|None|None|Mega Gengar}}
{{Ability/entry|0094|form=-Mega|Gengar|Ghost|Poison|Shadow Tag|None|None|formlink={{color2|000|Mega Evolution|Mega Gengar}}}}
{{Ability/entry|202|Wobbuffet|Psychic|Psychic|Shadow Tag|None|Telepathy}}
{{Ability/entry|0202|Wobbuffet|Psychic|Psychic|Shadow Tag|None|Telepathy}}
{{Ability/entry|360|Wynaut|Psychic|Psychic|Shadow Tag|None|Telepathy}}
{{Ability/entry|0360|Wynaut|Psychic|Psychic|Shadow Tag|None|Telepathy}}
{{Ability/entry|574|Gothita|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}
{{Ability/entry|0574|Gothita|Psychic|Psychic|Frisk|Competitive|Shadow Tag|ability2note={{color2|000|Generation VI|Gen VI}}+}}
{{Ability/entry|575|Gothorita|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}
{{Ability/entry|0575|Gothorita|Psychic|Psychic|Frisk|Competitive|Shadow Tag|ability2note={{color2|000|Generation VI|Gen VI}}+}}
{{Ability/entry|576|Gothitelle|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}
{{Ability/entry|0576|Gothitelle|Psychic|Psychic|Frisk|Competitive|Shadow Tag|ability2note={{color2|000|Generation VI|Gen VI}}+}}
{{Ability/foot|Ghost}}
{{Ability/foot|Ghost}}


* In [[Generation V]] games, {{p|Litwick}}, {{p|Lampent}}, and {{p|Chandelure}} have Shadow Tag as their [[Hidden Ability]], but they cannot be obtained by any legitimate means. Their Hidden Ability is replaced with {{a|Infiltrator}} in [[Generation VI]].
===Pokémon that formerly had Shadow Tag===
 
{{Ability/head|Ghost}}
{{Ability/entry|0607|Litwick|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag|abilityhnote={{color2|000|Generation V|Gen V}}}}
{{Ability/entry|0608|Lampent|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag|abilityhnote={{color2|000|Generation V|Gen V}}}}
{{Ability/entry|0609|Chandelure|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag|abilityhnote={{color2|000|Generation V|Gen V}}}}
{{Ability/foot|Ghost}}
 
* In the [[Generation V]] games, {{p|Litwick}}, {{p|Lampent}}, and {{p|Chandelure}} have Shadow Tag as their {{Hidden Ability}}, but they cannot be obtained with it by any legitimate means. Their Hidden Ability is replaced with {{a|Infiltrator}} in [[Generation VI]].
 
==In other games==
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], when a Pokémon with this Ability is attacked, there is a 12% chance that the attacking Pokémon may become immobilized.
 
In {{g|Super Mystery Dungeon}}, Shadow Tag prevents any adjacent Pokémon from moving, although they are still able to use moves or items. It has no effect on {{type|Ghost}} Pokémon and Pokémon with the {{a|Run Away}} or Shadow Tag Ability.
 
===Description===
{{movedesc|Ghost}}
{{movedescentry|{{gameabbrevmd|RB}}<br>{{gameabbrevmd|TDS}}|Immobilizes attackers.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうげきしてきた ポケモンを いどうできなく してしまう|Immobilizes attackers.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}
{{movedescentry|{{gameabbrevmd|SMD}}|Enemy Pokémon next to the Pokémon can't move! It has no effect on Ghost-type Pokémon and Pokémon with the Run Away or Shadow Tag Ability.}}
{{movedescentry|{{gameabbrevmd|DX}}|Enemies next to the Pokémon can't walk. This Ability has no effect on Ghost-type Pokémon and Pokémon with the Run Away or Shadow Tag Ability.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ghost|exp=yes|gen=When the user is hidden in shadows, the opponent is unable to retreat.|image1=Garma Shadow Tag.png|image1p=Mega Gengar}}
{{movemanga|type=ghost|exp=yes|gen=The Pokémon hides in the opposing Pokémon's shadows to prevent them from fleeing or switching out.|image1=Garma Shadow Tag.png|image1p=Mega Gengar}}
{{movep|type=ghost|ms=094M|pkmn=Gengar|method=When Mega Gengar is hidden in shadows, the opponent is unable to retreat.}}
{{movep|type=ghost|ms=094M|pkmn=Gengar|method=When Mega Gengar is hidden in shadows, the opponent becomes unable to retreat.}}
{{movebtmManga|type=ghost|user=X (Adventures)|user1=X's Garma|startcode=PAXY20|startname=Changing Gengar|notes=Debut}}
{{movebtmManga|type=ghost|user=X (Adventures)|user1=X's Garma|startcode=PS575|startname=Changing Gengar|notes=Debut}}
 
* [[Mirei]]'s {{p|Wobbuffet}} is revealed to have Shadow Tag as its Ability.


==In other languages==
==In other languages==
Line 58: Line 87:
|de=Wegsperre
|de=Wegsperre
|it=Pedinombra
|it=Pedinombra
|pt=Fio de Sombra
|ko=그림자 밟기 ''Geurimja Balgi''
|ko=그림자 밟기 ''Geurimja Balgi''
|es_eu=Sombra Trampa{{tt|*|Gen VI onwards}}<br>Sombratrampa{{tt|*|Gens III-V}}
|es_eu=Sombra Trampa<sup>{{gen|VI}}+</sup><br>Sombratrampa<sup>{{gen|III}}–{{gen|V}}</sup>
}}
}}
{{-}}
{{-}}
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Ghost|1color={{steel color dark}}|2color={{ground color dark}}|3color={{ghost color dark}}}}
{{AbilityVariations|Arena Trap|Magnet Pull|Shadow Tag|color=Ghost|1color={{ground color dark}}|2color={{steel color dark}}|3color={{ghost color dark}}}}{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


Line 69: Line 97:


[[de:Wegsperre]]
[[de:Wegsperre]]
[[es:Sombra trampa]]
[[fr:Marque Ombre]]
[[fr:Marque Ombre]]
[[it:Pedinombra (abilità)]]
[[it:Pedinombra]]
[[ja:かげふみ]]
[[ja:かげふみ]]
[[zh:影子游戏(特性)]]
[[zh:踩影(特性)]]

Latest revision as of 15:10, 25 January 2024

Shadow Tag かげふみ
Stepping on Shadows
Flavor text
Generation III
Prevents the foe's escape.
Generation IV
Prevents the foe from escaping.
Generation V
Prevents the foe from escaping.
Generation VI
Prevents opposing Pokémon from escaping.
Generation VII
This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Generation VIII
This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Generation IX
The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.

Shadow Tag (Japanese: かげふみ Stepping on Shadows) is an Ability introduced in Generation III. Prior to Generation V, it was the signature Ability of Wynaut and Wobbuffet.

Effect

In battle

Shadow Tag prevents all adjacent opponents from fleeing (including Teleport) or switching out while the Pokémon with this Ability is on the field. However, if a Pokémon with Shadow Tag switches in, opponents that decided to switch out at the beginning of that turn but have not yet moved will still switch out.

Using Baton Pass, U-turn, Volt Switch, Flip Turn, or Parting Shot will still cause the Pokémon to switch out. Having the Ability Run Away or holding a Smoke Ball allows the Pokémon to flee or Teleport, but not switch.

If the player does not switch out a fainted Pokémon and instead attempts to flee, they will not be affected by a wild Pokémon with Shadow Tag.

Shadow Tag does not affect allies.

Generation IV onward

Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Holding a Shed Shell allows the Pokémon to switch out, but not flee or Teleport.

Generation VI onward

Ghost-type Pokémon are now immune to Shadow Tag.

Outside of battle

Shadow Tag has no effect outside of battle.

Pokémon with Shadow Tag

# Pokémon Types First Ability Second Ability Hidden Ability
0094 Gengar Gengar
Mega Gengar
Ghost Poison Shadow Tag None None
0202 Wobbuffet Wobbuffet
Psychic Psychic Shadow Tag None Telepathy
0360 Wynaut Wynaut
Psychic Psychic Shadow Tag None Telepathy
0574 Gothita Gothita
Psychic Psychic Frisk CompetitiveGen VI+ Shadow Tag
0575 Gothorita Gothorita
Psychic Psychic Frisk CompetitiveGen VI+ Shadow Tag
0576 Gothitelle Gothitelle
Psychic Psychic Frisk CompetitiveGen VI+ Shadow Tag
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

Pokémon that formerly had Shadow Tag

# Pokémon Types First Ability Second Ability Hidden Ability
0607 Litwick Litwick
Ghost Fire Flash Fire Flame Body Shadow TagGen V
0608 Lampent Lampent
Ghost Fire Flash Fire Flame Body Shadow TagGen V
0609 Chandelure Chandelure
Ghost Fire Flash Fire Flame Body Shadow TagGen V
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, when a Pokémon with this Ability is attacked, there is a 12% chance that the attacking Pokémon may become immobilized.

In Pokémon Super Mystery Dungeon, Shadow Tag prevents any adjacent Pokémon from moving, although they are still able to use moves or items. It has no effect on Ghost-type Pokémon and Pokémon with the Run Away or Shadow Tag Ability.

Description

Games Description
MDRB
MDTDS
Immobilizes attackers.
BSL こうげきしてきた ポケモンを いどうできなく してしまう
MDGtI Unavailable
SMD Enemy Pokémon next to the Pokémon can't move! It has no effect on Ghost-type Pokémon and Pokémon with the Run Away or Shadow Tag Ability.
MDRTDX Enemies next to the Pokémon can't walk. This Ability has no effect on Ghost-type Pokémon and Pokémon with the Run Away or Shadow Tag Ability.


In the manga

Pokémon Adventures


In other languages

Language Title
Chinese Cantonese 踩影 Cháaiyíng *
影子遊戲 Yíngjí Yàuhhei *
Mandarin 踩影 Cǎiyǐng *
影子遊戲 Yǐngzǐ Yóuxì *
France Flag.png French Marque Ombre
Germany Flag.png German Wegsperre
Italy Flag.png Italian Pedinombra
South Korea Flag.png Korean 그림자 밟기 Geurimja Balgi
Spain Flag.png European Spanish Sombra TrampaVI+
SombratrampaIIIV


Variations of the Ability Arena Trap
Arena TrapMagnet PullShadow Tag


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.