Power Trip (move): Difference between revisions

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'''Power Trip''' (Japanese: '''つけあがる''' ''Be Audacious'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation VII]].
'''Power Trip''' (Japanese: '''つけあがる''' ''Be Audacious'') is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation VII]]. It is the [[signature move]] of {{p|Krookodile}}.


==Effect==
==Effect==
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{{Moveentry/1|674|Pancham|type=Fighting|2|Field|Human-Like|✔|STAB=''}}
{{Moveentry/1|674|Pancham|type=Fighting|2|Field|Human-Like|✔|STAB=''}}
{{Movefoot|Dark|1}}
{{Movefoot|Dark|1}}
==Trivia==
* This move [[Krookodile (Dark Explorers 66)|originated]] as a TCG {{TCG|attack}}.


==In other languages==
==In other languages==

Revision as of 19:45, 15 January 2017

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: image

Power Trip
つけあがる Be Audacious
[[File:|300px|center]]
Type  Dark
Category  Physical
PP  10 (max. 16)
Power  20
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Power Trip (Japanese: つけあがる Be Audacious) is a damage-dealing Dark-type move introduced in Generation VII. It is the signature move of Krookodile.

Effect

151Mew.png This move effect may be in need of research.
Reason: How is the power calculated? Is it the same as Stored Power?
You can discuss this on the talk page.

Power Trip has variable power depending on the total amount of positive stat changes the user has accumulated. When the user has no positive stat changes, Power Trip's base power is 20.

Description

Games Description
SM The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0553 Krookodile GroundIC Big.png
DarkIC Big.png
Field Field 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0056 Mankey FightingIC Big.png Field Field
0551 Sandile GroundIC Big.png
DarkIC Big.png
Field Field
0674 Pancham FightingIC Big.png Field Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

In other languages

Language Title
Chinese Cantonese 囂張 Hīujēung
Mandarin 囂張 / 嚣张 Xiāozhāng
France Flag.png French Arrogance
Germany Flag.png German Überheblichkeit
Italy Flag.png Italian Tracotanza
South Korea Flag.png Korean 기어오르기 Gieo-oreugi
Spain Flag.png Spanish Chulería


Variations of the move Stored Power
PhysicalIC HOME.png Power Trip
SpecialIC HOME.png Stored Power
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.