Old Chateau: Difference between revisions
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{{Infobox location | {{Infobox location | ||
|image=Old Chateau.png | |image=Old Chateau DPPt.png | ||
|image_size=256 | |image_size=256 | ||
|type= | |type=ghost | ||
|mapdesc=Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner. | |||
|location_name=Old Chateau | |location_name=Old Chateau | ||
|japanese_name=もりのようかん | |japanese_name=もりのようかん | ||
Line 10: | Line 10: | ||
|region=Sinnoh | |region=Sinnoh | ||
|generation={{Gen|IV}} | |generation={{Gen|IV}} | ||
|map=Sinnoh Eterna Forest Map.png | |||
}} | }} | ||
The '''Old Chateau''' (Japanese: '''もりのようかん''' ''Forest Manor'') is an abandoned mansion near the exit of [[Eterna Forest]]. Inside one of its four bedrooms, there is a television, which, if interacted with at [[Time|night]] (only after obtaining the [[National Pokédex]] in {{v2|Diamond and Pearl|s}}), will initiate a {{pkmn|battle}} with the only obtainable {{p|Rotom}} in the game. {{ | The '''Old Chateau''' (Japanese: '''もりのようかん''' ''Forest Manor'') is an abandoned mansion near the exit of the [[Eterna Forest]]. Inside one of its four bedrooms, there is a television, which, if interacted with at [[Time|night]] (only after obtaining the [[National Pokédex]] in {{v2|Diamond and Pearl|s}}), will initiate a {{pkmn|battle}} with the only obtainable {{p|Rotom}} in the game. {{m|Cut}} and, by extension, the {{badge|Forest}}, are required to enter the Old Chateau. | ||
==Geography== | ==Geography== | ||
[[File:Old | [[File:Old Chateau main floor DPPt.png|thumb|right|200px|Inside the Old Chateau]] | ||
The Old Chateau is a very strange house located deep within the [[Eterna Forest]], near the western entrance, only accessible by {{ | The Old Chateau is a very strange house located deep within the [[Eterna Forest]], near the western entrance, only accessible by {{HM|01|Cut}}. The mansion is known to be haunted, scaring many citizens of [[Eterna City]], especially [[Gardenia]], who sometimes appears before it cowering in fear at the urban legends related to it. | ||
Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the first floor. Between the foyer's staircases is a door to the dining hall, where a long wooden | Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the first floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area can be accessed on the left side of the table. Just outside of the room stands a strange statue with an ominous aura; the statue "appears as if it is glaring". | ||
On the first floor, left and right of the main room extends a library, where old books are | On the first floor, left and right of the main room extends a library, where old books are crammed into bookshelves. | ||
There are also four bedrooms that can be accessed | There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a television that is on and displaying a plain, white, flickering screen. The television is inhabited by a wild {{p|Rotom}}, which will come out at [[Time|night time]], and initiate a {{pkmn|battle}} (in Diamond and Pearl only after obtaining the National Pokédex). There is also a portrait in another room; glowing red eyes appear on it that will stare and seem to follow the player. | ||
==Ghosts== | ==Ghosts== | ||
[[File:Old Chateau | [[File:Old Chateau girl room DPPt.png|thumb|The little girl who appears in the bedroom]] | ||
[[File:Old Chateau ghost.png|thumb|left|The butler who appears in the dining hall]] | [[File:Old Chateau ghost DPPt.png|thumb|left|The butler who appears in the dining hall]] | ||
Sometimes, what seem to be the ghosts of a little girl and a butler appear in a bedroom on the first floor and in the dining hall, respectively. | Sometimes, what seem to be the ghosts of a little girl and a butler appear in a bedroom on the first floor and in the dining hall, respectively. | ||
*The little girl appears when the player enters the room next to the bedroom where the ghost "is". She appears to "walk" through the door and is never seen on the other side. | *The little girl appears when the player enters the room next to the bedroom where the ghost "is". She appears to "walk" through the door and is never seen on the other side. | ||
Line 33: | Line 34: | ||
==Notebook== | ==Notebook== | ||
In {{game|Platinum}}, one of the books on the floor in the library is just barely readable. It says: ''"It's an old notebook. There's something scrawled in it..."'' | In {{game|Platinum}}, one of the books on the floor in the library is just barely readable. It says: | ||
:''"It's an old notebook. There's something scrawled in it..."'' | |||
''"Som...hing so pecu...r shou... make off ...ith the mot..."'' | :''"Som...hing so pecu...r shou... make off ...ith the mot..."'' | ||
:''"The rest of the pages are blank."'' | |||
''"The rest of the pages are blank."'' | It most likely says: ''"Something so peculiar should make off with the motor"''. | ||
==Items== | ==Items== | ||
{{itlisth| | {{itlisth|ghost}} | ||
{{ | {{Itemlist|Antidote|Dining Room; in the northernmost trash can in the kitchen ''(hidden)''|D=yes|P=yes|display={{DL|Status ailment healing item|Antidote}}}} | ||
{{ | {{Itemlist|Honey|Dining Room; in a box in the kitchen ''(hidden)''|Pt=yes}} | ||
{{ | {{Itemlist|Rare Candy|Dining Room; in the kitchen|Pt=yes|display={{DL|Vitamin|Rare Candy}}}} | ||
{{ | {{Itemlist|Big Pearl|Dining Room; in the easternmost part|Pt=yes|display={{DL|Valuable item|Big Pearl}}}} | ||
{{ | {{Itemlist|Old Gateau|Entrance; in the westernmost room|D=yes|P=yes|Pt=yes|display={{DL|Status ailment healing item|Old Gateau}}}} | ||
{{ | {{Itemlist|TM Normal|2F; in the easternmost bedroom|D=yes|P=yes|Pt=yes|display={{TM|90|Substitute}}}} | ||
{{ | {{Itemlist|Dread Plate|2F; in the westernmost bedroom|D=yes|P=yes|Pt=yes|display={{DL|Plate|Dread Plate}}}} | ||
{{itlistfoot| | {{itlistfoot|ghost}} | ||
==Pokémon== | ==Pokémon== | ||
{{catch/header| | {{catch/header|ghost}} | ||
{{catch/entry4|092|Gastly|yes|yes|no| | {{catch/entry4|092|Gastly|yes|yes|no|Entrance, Dining Room, 2F|12-16|all=100%|type1=ghost|type2=poison}} | ||
{{catch/entry4|092|Gastly|no|no|yes| | {{catch/entry4|092|Gastly|no|no|yes|Entrance, Dining Room, 2F|14-17|all=100%|type1=ghost|type2=poison}} | ||
{{catch/div| | {{catch/div|ghost|Special}} | ||
{{catch/entry4|093|Haunter|yes|yes|no|Any|16|0%|0%|8%|type1=ghost|type2=poison}} | {{catch/entry4|093|Haunter|yes|yes|no|Any|16|0%|0%|8%|type1=ghost|type2=poison}} | ||
{{catch/entry4| | {{catch/entry4|094|Gengar|yes|yes|no|Any|16|0%|0%|{{tt|4%|Room with the red eyes only}}|type1=ghost|type2=poison}} | ||
{{catch/entry4|094|Gengar| | {{catch/entry4|094|Gengar|no|no|yes|Any|17|0%|0%|{{tt|4%|Room with the red eyes only}}|type1=ghost|type2=poison}} | ||
{{catch/entry4|479|Rotom|yes|yes|no|Special|15| | {{catch/entry4|479|Rotom|yes|yes|no|Special|15|-|-|One|type1=electric|type2=ghost}} | ||
{{catch/entry4|479|Rotom|no|no|yes|Special|20| | {{catch/entry4|479|Rotom|no|no|yes|Special|20|-|-|One|type1=electric|type2=ghost}} | ||
{{catch/footer| | {{catch/footer|ghost}} | ||
==Layout== | ==Layout== | ||
{{ | {| class=roundy style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|ghost}}" | ||
|- | |||
! style="background:#{{locationcolor/light|ghost}}; {{roundytl|5px}}" | Version | |||
! style="background:#{{locationcolor/light|ghost}}" | Entrance | |||
! style="background:#{{locationcolor/light|ghost}}" | Dining Room | |||
! style="background:#{{locationcolor/light|ghost}}; {{roundytr|5px}}" | 2F | |||
|- | |||
! style="background:#{{diamond color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}} | |||
| rowspan="3" | [[File:Old Chateau entrance DPPt.png|250px]] | |||
| rowspan="3" | [[File:Old Chateau dining room DPPt.png|250px]] | |||
| rowspan="3" | [[File:Old Chateau 2F DPPt.png|250px]] | |||
|- | |||
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}} | |||
|- | |||
! style="background:#{{platinum color}}" | {{color2|000|Pokémon Platinum Version|Platinum}} | |||
|- | |||
| colspan="4" style="background:#{{locationcolor/light|ghost}}; {{roundybottom|5px}}" | | |||
|} | |||
==In the anime== | ==In the anime== | ||
[[File:Old Chateau | [[File:Old Chateau anime.png|thumb|right|200px|The Old Chateau]] | ||
The Old Chateau is located in [[Canalave City]] in the anime. Here people can make the {{DL|Status ailment healing item|Old Gateau}} using the instructions and ingredients found there. It is also run with an automated voice to guide the people visiting the mansion, which also served as a hotel. | The Old Chateau is located in [[Canalave City]] in the anime. Here people can make the {{DL|Status ailment healing item|Old Gateau}} using the instructions and ingredients found there. It is also run with an automated voice to guide the people visiting the mansion, which also served as a hotel. | ||
In the episode ''[[DP105|Get Your Rotom Running!]]'', it was abandoned for a while due to electricity problems from a recent thunderstorm. | In the episode ''[[DP105|Get Your Rotom Running!]]'', it was abandoned for a while due to electricity problems from a recent thunderstorm. As a result, a {{p|Rotom}} took residence there for a while to play with the people coming in by possessing different appliances. | ||
==Trivia== | ==Trivia== | ||
*In {{game|Platinum}}, it is implied that [[Charon]] used to live here, suggesting that he is the owner who abandoned it, especially with his credit for discovering {{p|Rotom}}. | * In {{game|Platinum}}, it is implied that [[Charon]] used to live here, suggesting that he is the owner who abandoned it, especially with his credit for discovering {{p|Rotom}}. | ||
**The notebook found in {{game|Platinum}} seems to have been written by | ** The notebook found in {{game|Platinum}} seems to have been written by Charon as it reads the following message if the blanks are filled in: | ||
::''"Something so peculiar should make off with the motor... "'' | |||
''"Something so peculiar should make off with the motor... "'' | * As the ghosts pass the game window, the player is unable to move. | ||
** As such, it is impossible to interact with the ghosts. | |||
*As the ghosts pass the game window, the player is unable to move. | ** Even so, the player walks forward when facing the butler and turns to the left side, where the ghost appears to be walking. | ||
**As such, it is impossible to interact with the ghosts. | |||
**Even so, the player walks forward when facing the butler and turns to the left side, where the ghost appears to be walking | |||
==Name | ==Name origin== | ||
''Château'' is the French word for castle. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{ | {{Langtable|color={{locationcolor/light|ghost}}|bordercolor={{locationcolor/dark|ghost}} | ||
|zh_cmn=森之洋館 ''Sēn-zhī Yángguǎn'' | |zh_cmn=森之洋館 ''Sēn-zhī Yángguǎn'' | ||
|fi=Vanha Chateau | |||
|fr_eu=Vieux Château | |fr_eu=Vieux Château | ||
|de=Alte Villa | |de=Alte Villa | ||
|it=Antico Château | |it=Antico Château | ||
|ko= | |ko=숲의 양옥집 ''Sup-yi Yang'okjip'' | ||
|pl=Stara Piekarnia | |pl=Stara Piekarnia | ||
|es_eu=Vieja Mansión}} | |es_eu=Vieja Mansión<br>Viejo Castillo{{tt|*|anime}}}} | ||
{{-}} | {{-}} | ||
{{Sinnoh}}<br> | {{Sinnoh}}<br/> | ||
{{Project Locations notice}} | {{Project Locations notice}} | ||
[[Category:Sinnoh locations]] | [[Category:Sinnoh locations]] | ||
[[Category:Diamond and Pearl locations]] | [[Category:Diamond and Pearl locations]] | ||
[[Category:Platinum locations]] | [[Category:Platinum locations]] | ||
[[Category:Abandoned buildings]] | [[Category:Abandoned buildings]] | ||
[[de:Alte Villa]] | [[de:Alte Villa]] | ||
Line 109: | Line 124: | ||
[[it:Antico Chateau]] | [[it:Antico Chateau]] | ||
[[ja:もりのようかん]] | [[ja:もりのようかん]] | ||
[[pt:Old Chateau]] | |||
[[zh:森之洋馆]] |
Revision as of 05:45, 28 May 2015
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| ||||
Map description: | Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner. | |||
---|---|---|---|---|
Location: | Eterna Forest | |||
Region: | Sinnoh | |||
Generations: | IV | |||
Location of Old Chateau in Sinnoh. | ||||
Pokémon world locations |
The Old Chateau (Japanese: もりのようかん Forest Manor) is an abandoned mansion near the exit of the Eterna Forest. Inside one of its four bedrooms, there is a television, which, if interacted with at night (only after obtaining the National Pokédex in Diamond and Pearl), will initiate a battle with the only obtainable Rotom in the game. Cut and, by extension, the Forest Badge, are required to enter the Old Chateau.
Geography
The Old Chateau is a very strange house located deep within the Eterna Forest, near the western entrance, only accessible by HM01 (Cut). The mansion is known to be haunted, scaring many citizens of Eterna City, especially Gardenia, who sometimes appears before it cowering in fear at the urban legends related to it.
Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the first floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area can be accessed on the left side of the table. Just outside of the room stands a strange statue with an ominous aura; the statue "appears as if it is glaring". On the first floor, left and right of the main room extends a library, where old books are crammed into bookshelves.
There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a television that is on and displaying a plain, white, flickering screen. The television is inhabited by a wild Rotom, which will come out at night time, and initiate a battle (in Diamond and Pearl only after obtaining the National Pokédex). There is also a portrait in another room; glowing red eyes appear on it that will stare and seem to follow the player.
Ghosts
Sometimes, what seem to be the ghosts of a little girl and a butler appear in a bedroom on the first floor and in the dining hall, respectively.
- The little girl appears when the player enters the room next to the bedroom where the ghost "is". She appears to "walk" through the door and is never seen on the other side.
- The butler appears to be sitting at the other side of the table in the dinning room. The player walks forward and he starts to "walk" to the left side of the room, leaving the game window. He never appears on the other side. Unlike the little girl, the butler does not use a walking motion. He instead appears to "float" just off the ground.
These two characters cannot be interacted with, which—accompanied with Gardenia's reports that the Chateau is haunted—lends to the theory that they are both ghosts. Additionally, the picture in the room, in which the ghost of the little girl is visible, the eyes may begin to "blink" and/or follow the player.
Notebook
In Pokémon Platinum, one of the books on the floor in the library is just barely readable. It says:
- "It's an old notebook. There's something scrawled in it..."
- "Som...hing so pecu...r shou... make off ...ith the mot..."
- "The rest of the pages are blank."
It most likely says: "Something so peculiar should make off with the motor".
Items
Item | Location | Games | |
---|---|---|---|
Antidote | Dining Room; in the northernmost trash can in the kitchen (hidden) | D P | |
Honey | Dining Room; in a box in the kitchen (hidden) | Pt | |
Rare Candy | Dining Room; in the kitchen | Pt | |
Big Pearl | Dining Room; in the easternmost part | Pt | |
Old Gateau | Entrance; in the westernmost room | D P Pt | |
TM90 (Substitute) | 2F; in the easternmost bedroom | D P Pt | |
Dread Plate | 2F; in the westernmost bedroom | D P Pt | |
Pokémon
Pokémon | Games | Location | Levels | Rate | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
D | P | Pt |
|
12-16 | 100% | |||||||||
|
D | P | Pt |
|
14-17 | 100% | |||||||||
Special Pokémon | |||||||||||||||
|
D | P | Pt |
|
16 | 0% | 0% | 8% | |||||||
|
D | P | Pt |
|
16 | 0% | 0% | 4% | |||||||
|
D | P | Pt |
|
17 | 0% | 0% | 4% | |||||||
|
D | P | Pt |
|
15 | - | - | One | |||||||
|
D | P | Pt |
|
20 | - | - | One | |||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Layout
Version | Entrance | Dining Room | 2F |
---|---|---|---|
Diamond | |||
Pearl | |||
Platinum | |||
In the anime
The Old Chateau is located in Canalave City in the anime. Here people can make the Old Gateau using the instructions and ingredients found there. It is also run with an automated voice to guide the people visiting the mansion, which also served as a hotel.
In the episode Get Your Rotom Running!, it was abandoned for a while due to electricity problems from a recent thunderstorm. As a result, a Rotom took residence there for a while to play with the people coming in by possessing different appliances.
Trivia
- In Pokémon Platinum, it is implied that Charon used to live here, suggesting that he is the owner who abandoned it, especially with his credit for discovering Rotom.
- The notebook found in Pokémon Platinum seems to have been written by Charon as it reads the following message if the blanks are filled in:
- "Something so peculiar should make off with the motor... "
- As the ghosts pass the game window, the player is unable to move.
- As such, it is impossible to interact with the ghosts.
- Even so, the player walks forward when facing the butler and turns to the left side, where the ghost appears to be walking.
Name origin
Château is the French word for castle.
In other languages
|
This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |