Morning Sun (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation II=== | ===Generation II=== | ||
Morning Sun restores the user's current {{Stat|HP}} based on the [[weather | Morning Sun restores the user's current {{Stat|HP}} based on the [[weather]] and [[time]] of day. In day and at night, clear conditions restore ¼, sunny conditions restore ½ and other conditions restore ⅛ HP. In morning, the move restores twice as much HP. | ||
===Generation III=== | ===Generation III=== | ||
Morning Sun restores the user's current HP based on the [[weather | Morning Sun restores the user's current HP based on the [[weather]] in the battle. Normal conditions restore ½ total HP, sunny conditions restore ⅔ total HP, and other types of weather restore ¼ total HP. | ||
===Pokémon Mystery Dungeon=== | ===Pokémon Mystery Dungeon=== | ||
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{{movedescentry|{{gameabbrev3|FRLG}}|Restores the user’s HP. The amount of HP regained varies with the weather.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Restores the user’s HP. The amount of HP regained varies with the weather.}} | ||
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Restores the HP of the user and team members on the floor. The amount of HP regained depends on the weather.}} | {{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Restores the HP of the user and team members on the floor. The amount of HP regained depends on the weather.}} | ||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user restores its own HP. The amount of HP regained varies with the weather.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user restores its own HP. The amount of HP regained varies with the weather.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveheader/Level|Normal|2}} | {{Moveheader/Level|Normal|2}} | ||
{{Moveentry/Level2|196|Espeon|1|Psychic|Psychic|52|52|71|71|B2W2=33|33}} | {{Moveentry/Level2|196|Espeon|1|Psychic|Psychic|52|52|71|71|B2W2=33|33}} | ||
{{Moveentry/Level2|267|Beautifly|2|Bug|Flying|no|20|20|20|20}} | {{Moveentry/Level2|267|Beautifly|2|Bug|Flying|no|20|20|20|{{tt|20|XY}}<br>{{tt|17|ORAS}}}} | ||
{{Moveentry/Level2|420|Cherubi|1|Grass|Grass|no|no|no|--|--}} | {{Moveentry/Level2|420|Cherubi|1|Grass|Grass|no|no|no|--|--}} | ||
{{Moveentry/Level2|421|Cherrim|1|Grass|Grass|no|no|no|--|--}} | {{Moveentry/Level2|421|Cherrim|1|Grass|Grass|no|no|no|--|--}} | ||
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type=Normal| | type=Normal| | ||
PMDRB=Morning Sun PMD RB| | PMDRB=Morning Sun PMD RB| | ||
}} | |||
{{Movegen| | |||
type=Normal| | |||
Stad2=Morning Sun Stad2| | |||
}} | }} | ||
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{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=晨光 ''{{tt|Chénguāng|Morning Light}}'' | |zh_cmn=晨光 ''{{tt|Chénguāng|Morning Light}}'' | ||
|nl= | |nl=Ochtendzon | ||
|fi=Aamuaurinko | |fi=Aamuaurinko | ||
|fr=Aurore | |fr=Aurore | ||
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|sr=Jutarnje Sunce | |sr=Jutarnje Sunce | ||
|es=Sol Matinal | |es=Sol Matinal | ||
|pl=Światło Brzasku}} | |pl=<!--- Światło Brzasku source?--->Poranne Słońce}} | ||
{{-}} | {{-}} | ||
Revision as of 10:12, 17 November 2015
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Morning Sun あさのひざし Morning Sunlight | ||||||||||||
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Morning Sun (Japanese: あさのひざし Morning Sunlight) is a non-damaging Normal-type move introduced in Generation II. Prior to Generation III, it was the signature move of Espeon.
Effect
Generation II
Morning Sun restores the user's current HP based on the weather and time of day. In day and at night, clear conditions restore ¼, sunny conditions restore ½ and other conditions restore ⅛ HP. In morning, the move restores twice as much HP.
Generation III
Morning Sun restores the user's current HP based on the weather in the battle. Normal conditions restore ½ total HP, sunny conditions restore ⅔ total HP, and other types of weather restore ¼ total HP.
Pokémon Mystery Dungeon
Morning Sun heals all team members for a fixed amount of HP depending on the weather: 50 HP under clear weather, 80 HP under sunny weather, 40 HP under cloudy weather, 30 HP under sandstorm, 10 HP under rain and hail, and 1 HP under snow.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
196 | Espeon | Psychic | 52 | 52 | 71 | 71 | 33 | 33 | ||||||
267 | Beautifly | Bug | Flying | 20 | 20 | 20 | 20 17 | |||||||
420 | Cherubi | Grass | -- | -- | ||||||||||
421 | Cherrim | Grass | -- | -- | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
048 | Venonat | Bug | Poison | |||||||||||
058 | Growlithe | Fire | ||||||||||||
077 | Ponyta | Fire | ||||||||||||
175 | Togepi | Fairy | ||||||||||||
191 | Sunkern | Grass | ||||||||||||
519 | Pidove* | Normal | Flying | |||||||||||
636 | Larvesta | Bug | Fire | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
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Generation V
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By event
Generation II
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Generation IV
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In the anime
Sparkles and rays of light surround the Pokémon's body, restoring HP. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Beautifly's whole body glows white, then all around it glows yellow, or yellow rays of light shine outward from Beautifly's body. | |||
Janet's Beautifly | All Things Bright and Beautifly! | Debut | |
May's Beautifly | Cruisin' for a Losin' | None |
In the manga
In the Pokémon Adventures manga
The user absorbs the sunlight's energy, healing its injuries. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Espeon absorbs the sunlight's energy, healing its injuries and raising its HP. | |||
Red's Vee | Forretress of Solitude | Debut |
In other generations
In other languages
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Variations of the move Moonlight | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |