Harsh sunlight: Difference between revisions

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{| class="roundy" style="background:#{{fire color light}}; border: 2px solid #{{fire color dark}}; float:right"
{{WeatherInfobox
|-
|name=Intense sunlight
| colspan=2 style="text-align:center" | <big><big>'''{{color|{{fire color dark}}|Intense sunlight}}'''</big></big><br><span lang="ja">'''{{color|{{fire color dark}}|ひざしがつよい}}'''</span> ''{{color|{{fire color dark}}|Intense sunlight}}''
|jname=ひざしがつよい
|-
|jtrans=Intense sunlight
| style="text-align:center" colspan=2 | [[File:Sunny Field.png|240px]]<br>[[File:Sunny Day.png|240px]]
|move=Sunny Day
|- style="background:#{{fire color}};"
|ability=Drought
! style="{{roundytl|8px}}" width=50% | Move
|owimage=Sunny Field
! style="{{roundytr|8px}}" width=50% | Ability
|baimage=Sunny Day
|- style="background:#FFF; text-align:center"
|color=Fire
| style="{{roundybl|8px}}" | {{m|Sunny Day}}
}}
| style="{{roundybr|8px}}" | {{a|Drought}}
|}


'''Intense sunlight''' (Japanese: '''ひざしがつよい''' ''Intense sunlight'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Intense sunlight''' (Japanese: '''ひざしがつよい''' ''Intense sunlight'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{m|Sunny Day}} (eight is the user is holding a {{DL|In-battle effect item|Heat Rock}}), and will remain until the battle ends or it is replaced if a Pokémon with {{a|Drought}} (before Generation VI, where the Ability works the same way as move) is sent out or it is encountered naturally.
It will last for five turns if created using {{m|Sunny Day}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}) or {{a|Drought}} ([[Generation VI]] only). If encountered in the overworld or created using Drought (prior to Generation VI), it will last until replaced.


==Description==
==Description==
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* After five (eight if Heat Rock is held) turns have passed
* After five (eight if Heat Rock is held) turns have passed
:''"The sunlight faded."''
:''"The sunlight faded."''
==On the field==
==On the field==
{| style="background: #{{fire color dark}}; {{roundy|10px}} border: 3px solid #{{fire color}}; float:center" cellspacing="1" cellpadding="2"
{{weatherloch|fire}}
|-
|- style="background:#FFF"
! style="font-size:100%; background:#{{fire color light}}; text-align:center; {{roundytl|5px}}" | {{color|000000|Region}}
| {{gameabbrev3|E}}
! style="font-size:100%; background:#{{fire color light}}; text-align:center" | {{color|000000|Location}}
! style="font-size:100%; background:#{{fire color light}}; text-align:center; {{roundytr|5px}}" | {{color|000000|Conditions}}
|- style="background:#FFFFFF;"
| [[Hoenn]]
| [[Hoenn]]
| {{rt|114|Hoenn}}
| {{rt|114|Hoenn}}
| When [[Terra Cave]] is there{{sup/3|E}}
| When [[Terra Cave]] is there
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|115|Hoenn}}
| {{rt|115|Hoenn}}
| When [[Terra Cave]] is there{{sup/3|E}}
| When [[Terra Cave]] is there
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|116|Hoenn}}
| {{rt|116|Hoenn}}
| When [[Terra Cave]] is there{{sup/3|E}}
| When [[Terra Cave]] is there
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|118|Hoenn}}
| {{rt|118|Hoenn}}
| When [[Terra Cave]] is there{{sup/3|E}}
| When [[Terra Cave]] is there
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| style="{{roundybl|5px}}" | [[Hoenn]]
| style="{{roundybl|5px}}" | {{gameabbrev3|R}}{{gameabbrev3|E}}
| [[Hoenn]]
| Eastern [[water route]]s
| Eastern [[water route]]s
| style="{{roundybr|5px}}" | After {{p|Groudon}} is awakened but before battling it{{sup/3|R}}{{sup/3|E}}
| style="{{roundybr|5px}}" | After {{p|Groudon}} is awakened but before battling it
|}
|}


==Effects in battle==
==Effects==
===Advantages===
===In battle===
====Advantages====
* Increases the power of {{type|Fire}} moves by 50%.  
* Increases the power of {{type|Fire}} moves by 50%.  
* Allows {{m|SolarBeam}} to be used instantly.  
* Allows {{m|SolarBeam}} to be used instantly.  
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* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ⅔ of max {{stat|HP}} (twice the normal amount in [[Generation II]]).
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ⅔ of max {{stat|HP}} (twice the normal amount in [[Generation II]]).


===Disadvantages===
====Disadvantages====
* Decreases the power of {{type|Water}} moves by 50%.  
* Decreases the power of {{type|Water}} moves by 50%.  
* Lowers accuracy of {{m|Thunder}} and {{m|Hurricane}} to 50%.
* Lowers accuracy of {{m|Thunder}} and {{m|Hurricane}} to 50%.
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{{-}}
{{-}}
{| style="background: #F8F8F8; {{roundy|10px}} border: 3px solid #{{fire color}}; margin: auto; width: auto;" cellspacing="1" cellpadding="2"
{{weathernav|fire}}
|-
! style="font-size:100%; background:#{{fire color light}}; text-align:center; {{roundytop|5px}}" colspan="2" | {{color2|000000|Weather conditions}}
|-
| style="font-size:90%; text-align:center" bgcolor="#FFFFFF" colspan="2" | Intense sunlight • [[Rain]] • [[Sandstorm]] • [[Hail (weather condition)|Hail]] • [[Shadowy aura]] • [[Fog]]
|}


[[Category:Weather conditions]]
[[Category:Weather conditions]]
[[Category:Game mechanics]]

Revision as of 14:08, 10 November 2013

Intense sunlight
ひざしがつよい Intense sunlight
File:Sunny Field.png
File:Sunny Day.png
Move Ability
Sunny Day Drought

Intense sunlight (Japanese: ひざしがつよい Intense sunlight) is a weather condition introduced in battle in Generation II. It was introduced in the overworld in Generation III.

It will last for five turns if created using Sunny Day (eight is the user is holding a Damp Rock) or Drought (Generation VI only). If encountered in the overworld or created using Drought (prior to Generation VI), it will last until replaced.

Description

  • When activated
"The sunlight got bright!"*
"The sunlight turned harsh!"*
  • After turn is complete*
"The sunlight is strong."
  • After five (eight if Heat Rock is held) turns have passed
"The sunlight faded."

On the field

Game Region Location Conditions
E Hoenn Route 114 When Terra Cave is there
E Hoenn Route 115 When Terra Cave is there
E Hoenn Route 116 When Terra Cave is there
E Hoenn Route 118 When Terra Cave is there
RE Hoenn Eastern water routes After Groudon is awakened but before battling it

Effects

In battle

Advantages

Disadvantages

Variations

Intense sunlight has only one variation. When the sun shines brightly, the screen brightens and dims alternately. The screen may also turn a shade of orange that flows while dark spots ride across.

In the anime

Main article: Sunny Day (move) → In the anime
Main article: Drought (Ability) → In the anime

In the manga

Main article: Sunny Day (move) → In the manga
Main article: Drought (Ability) → In the manga

In other generations

In battle

In the overworld

Trivia

  • It can only be found in the overworld in Pokémon Ruby and Pokémon Emerald. It is the least common weather condition, only appearing in two games.


Weather conditions
Harsh sunlightRainSandstormHailSnowShadowy auraFog
Extremely harsh sunlightHeavy rainStrong winds