Guillotine (move): Difference between revisions

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{{Project MoveDex notice}}
{{Project MoveDex notice}}
[[Category:One-hit Knockout moves]]
[[de:Guillotine]]
[[de:Guillotine]]
[[ja:ハサミギロチン]]
[[ja:ハサミギロチン]]

Revision as of 20:19, 10 February 2007

Guillotine
ハサミギロチン Scissors Guillotine
[[File:|center]]
Type  Normal
Category  uncategorized
PP  5 (max. 8)
Power  Varies
Accuracy  30%
Priority  {{{priority}}}
  • Makes contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  1
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Guillotine (Japanese: ハサミギロチン Scissors Guillotine) is a very inaccurate Normal-type one-hit KO move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Guillotine does damage equal to the opponent's current HP. Guillotine will break a Substitute on contact, and can be countered for infinite damage on the turn it breaks a Substitute.

Guillotine will not affect an opponent whose current speed is greater than the user's current speed.

Learnset

Generation III

By leveling up

Generation IV

By leveling up

In other languages

French: Guillotine, German: Guillotine, Italian: Ghigliottina, Spanish: Guillotina, Portugues: Guilhotina.

Template:Project MoveDex notice