Game freeze: Difference between revisions
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Incorrect codes on devices such as a [[Action Replay]] or [[GameShark]] can result in encountering [[glitch Pokémon]] and then the game freezing. In addition, a game may freeze if it has been cheated on too much. Game freezes are often accompanied by an odd buzzing sound; however, sometimes the normal music for wherever the player was before the game froze can be heard. Frequently, a loop or constant replay of whatever sound was being played prior to the freeze will be played. | Incorrect codes on devices such as a [[Action Replay]] or [[GameShark]] can result in encountering [[glitch Pokémon]] and then the game freezing. In addition, a game may freeze if it has been cheated on too much. Game freezes are often accompanied by an odd buzzing sound; however, sometimes the normal music for wherever the player was before the game froze can be heard. Frequently, a loop or constant replay of whatever sound was being played prior to the freeze will be played. | ||
Occasionally, the game may freeze while playing {{game|Ruby and Sapphire|s}} when a player's Pokémon uses {{m|Thunderbolt}} or {{m|Thunder}}, though these cases are very rare. This can be rectified by turning off [[battle animation]]s. | |||
In [[Generation IV]], the game may also freeze if the game cartridge is taken out with the power of the [[Nintendo DS]] still on; this may also result in the game just turning off. | In [[Generation IV]], the game may also freeze if the game cartridge is taken out with the power of the [[Nintendo DS]] still on; this may also result in the game just turning off. |
Revision as of 10:41, 15 March 2009
A game freeze is when the data completely stops flowing to the screen, thus causing the game to lock up. During a game freeze, the player cannot move, speak to other characters, select an object, or use any buttons. Game freezes can occur due to the lack of information input into the game, such as when walking out of the boundaries of an area. They also occur when performing glitches such as the Mew trick incorrectly.
Incorrect codes on devices such as a Action Replay or GameShark can result in encountering glitch Pokémon and then the game freezing. In addition, a game may freeze if it has been cheated on too much. Game freezes are often accompanied by an odd buzzing sound; however, sometimes the normal music for wherever the player was before the game froze can be heard. Frequently, a loop or constant replay of whatever sound was being played prior to the freeze will be played.
Occasionally, the game may freeze while playing Pokémon Ruby and Sapphire when a player's Pokémon uses Thunderbolt or Thunder, though these cases are very rare. This can be rectified by turning off battle animations.
In Generation IV, the game may also freeze if the game cartridge is taken out with the power of the Nintendo DS still on; this may also result in the game just turning off.
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