Eerie Impulse (move)

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Eerie Impulse
かいでんぱ Strange Wave
None.png
[[File:|300px|center]]
Type  Electric
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Eerie Impulse (Japanese: かいでんぱ Strange Wave) is a non-damaging Electric-type move introduced in Generation VI.

Effect

Eerie Impulse lowers the target's Special Attack stat by two stages.

Description

Games Description
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
100 Voltorb Voltorb Electric Electric 10
101 Electrode Electrode Electric Electric 8
171 Lanturn Lanturn Water Electric --
695 Heliolisk Heliolisk Electric Normal --
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title


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