Comatose (Ability): Difference between revisions
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==Effect== | ==Effect== | ||
{{incomplete|2=Does it make the user vulnerable to Bad Dreams | {{incomplete|2=Does it make the user vulnerable to Bad Dreams? Can it be poisoned by Poison Touch Sunsteel Strike?}} | ||
===In battle=== | ===In battle=== | ||
Comatose makes the user act as if it were {{status|asleep}}, without inflicting the status; the Pokémon with this Ability can still use moves (including successfully using {{m|Sleep Talk}} and {{m|Snore}}). It cannot be afflicted with non-volatile [[status condition]]s or become drowsy due to {{m|Yawn}}. The Pokémon with this Ability takes double damage from {{m|Hex}} and {{m|Wake-Up Slap}}, can be affected by {{m|Dream Eater}} and {{m|Nightmare}}, and cannot successfully use {{m|Rest}}. | Comatose makes the user act as if it were {{status|asleep}}, without inflicting the status; the Pokémon with this Ability can still use moves (including successfully using {{m|Sleep Talk}} and {{m|Snore}}). It cannot be afflicted with non-volatile [[status condition]]s or become drowsy due to {{m|Yawn}}. The Pokémon with this Ability takes double damage from {{m|Hex}} and {{m|Wake-Up Slap}}, can be affected by {{m|Dream Eater}} and {{m|Nightmare}}, and cannot successfully use {{m|Rest}}. | ||
Comatose is unaffected by {{m|Uproar}} | Comatose is unaffected by effects that prevent sleep (such as {{m|Uproar}}, {{m|Electric Terrain}} and {{a|Sweet Veil}}). Comatose is unaffected by {{a|Mold Breaker}}, {{a|Turboblaze}} and {{a|Teravolt}}. | ||
{{m|Role Play}}, {{m|Gastro Acid}}, {{m|Worry Seed}}, {{m|Simple Beam}}, and {{m|Entrainment}} fail if the target has the Ability Comatose. {{m|Skill Swap}} fails if either Pokémon has Comatose. Comatose cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. Comatose cannot be replaced by {{a|Mummy}} or suppressed by {{m|Core Enforcer}}. | {{m|Role Play}}, {{m|Gastro Acid}}, {{m|Worry Seed}}, {{m|Simple Beam}}, and {{m|Entrainment}} fail if the target has the Ability Comatose. {{m|Skill Swap}} fails if either Pokémon has Comatose. Comatose cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. Comatose cannot be <!--replaced by {{a|Mummy}} or--> suppressed by {{m|Core Enforcer}}; if a Pokémon that has its Ability suppressed passes that effect to a Pokémon with this Ability via {{m|Baton Pass}}, the effect fades. If a Pokémon that already has its Ability suppressed obtains Comatose with {{m|Transform}}, this Ability's effects are suppressed (i.e. the Pokémon will not be protected from status conditions, is not treated as asleep for effects such as {{m|Sleep Talk}}, etc.). | ||
If a Pokémon that already has a [[status condition]] gains Comatose (i.e. due to {{m|Transform}} or {{a|Imposter}}), it will not be cured of its status condition. If the Pokémon was asleep, the status has its normal effect, unaffected by Comatose. | If a Pokémon that already has a [[status condition]] gains Comatose (i.e. due to {{m|Transform}} or {{a|Imposter}}), it will not be cured of its status condition. If the Pokémon was asleep, the status has its normal effect, unaffected by Comatose. |
Revision as of 10:53, 20 January 2017
Comatose | ぜったいねむり | ||||||||||||||||||
Sure Sleeper | |||||||||||||||||||
Flavor text
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Comatose (Japanese: ぜったいねむり Sure Sleeper) is an Ability introduced in Generation VII. It is the signature Ability of Komala.
Effect
In battle
Comatose makes the user act as if it were asleep, without inflicting the status; the Pokémon with this Ability can still use moves (including successfully using Sleep Talk and Snore). It cannot be afflicted with non-volatile status conditions or become drowsy due to Yawn. The Pokémon with this Ability takes double damage from Hex and Wake-Up Slap, can be affected by Dream Eater and Nightmare, and cannot successfully use Rest.
Comatose is unaffected by effects that prevent sleep (such as Uproar, Electric Terrain and Sweet Veil). Comatose is unaffected by Mold Breaker, Turboblaze and Teravolt.
Role Play, Gastro Acid, Worry Seed, Simple Beam, and Entrainment fail if the target has the Ability Comatose. Skill Swap fails if either Pokémon has Comatose. Comatose cannot be copied by Trace, Power of Alchemy, or Receiver. Comatose cannot be suppressed by Core Enforcer; if a Pokémon that has its Ability suppressed passes that effect to a Pokémon with this Ability via Baton Pass, the effect fades. If a Pokémon that already has its Ability suppressed obtains Comatose with Transform, this Ability's effects are suppressed (i.e. the Pokémon will not be protected from status conditions, is not treated as asleep for effects such as Sleep Talk, etc.).
If a Pokémon that already has a status condition gains Comatose (i.e. due to Transform or Imposter), it will not be cured of its status condition. If the Pokémon was asleep, the status has its normal effect, unaffected by Comatose.
Outside of battle
Comatose has no effect outside of battle.
Pokémon with Comatose
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0775 | Komala |
Normal | Comatose | None | None | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |