Double Kick (move)

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Revision as of 16:14, 19 May 2008 by Gywall (talk | contribs) (Swipe Move)
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Double Kick
にどげり Double Kick
Type  Fighting
Category  Physical
PP  30 (max. 48)
Power  30
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  0  
???
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  0  
Jamming  0  

Double Kick (Japanese: にどげり Double Kick) is a Fighting-type move introduced in Generation I that deals very little damage.

Effect

Generation I

Double Kick does damage, hitting twice per use. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.

Double Kick will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge one hit of a Double Kick attack.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Spanish: Doble Patada, French: Double pied, German: Doppelkick.

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