Pokémon Pikachu 2 GS
Pokémon Pikachu 2 | |
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Pokémon Pikachu 2 | |
Basic info
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Platform: | Self-contained |
Category: | Virtual pet |
Players: | Single player |
Connectivity: | Infrared |
Developer: | Jupiter Corporation |
Publisher: | Nintendo |
Part of: | Generation II peripheral |
Ratings
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CERO: | N/A |
ESRB: | E for Everyone |
ACB: | N/A |
OFLC: | N/A |
PEGI: | N/A |
GRAC: | N/A |
GSRR: | N/A |
Release dates
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Japan: | See Pocket Pikachu Color |
North America: | October 16, 2000 |
Australia: | ? |
Europe: | See Pokémon Pikachu Color |
South Korea: | ? |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
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Japanese: | ? |
English: | Nintendo: Pokémon Pikachu 2 |
Pokémon Pikachu 2 is a giga-pet toy that was released in the fall of 2000, shortly after the release of Pokémon Gold and Silver for the Game Boy Color. The giga-pet toy is a spin-off of Pokémon Pikachu, which was released in 1998. Unlike the original Pokémon Pikachu, the user does not have to take care of Pikachu. The toy is a step counter, and is designed to look like a Game Boy Color. It also played as the inspiration for the Pokéwalker, which comes bundled with HeartGold and SoulSilver.
Gameplay
Menus
At the top of the screen on the Pokémon Pikachu 2, there are three icons, the first resembling a clock, the second resembling a gift, and the third resembling two coins. These can be scrolled through using the left and right buttons on the control pad. An icon can be selected by pressing the biggest button, resembling the a button on the Game Boy Color.
- The clock screen allows the user to check how many steps he or she has taken and how many watts he or she has received in the past week.
- The gift screen allows the user to check the current amount amount of watts he or she has, and give watts to Pikachu to buy friendship.
- The coin screen allows the user to play a game with Pikachu. The user is shown a card, and must guess whether the other card Pikachu is holding is higher or lower than the other.
Pikachu
In Pokémon Pikachu 2, Pikachu cares for itself. At different times of the day, Pikachu performs different daily tasks, such as eating an apple, brushing its teeth, taking a shower, sleeping, exercising, etc.
Friendship
The user can befriend Pikachu by giving it watts. The Pikachu faces a different direction, depending on whether or not it likes the user. This status can be checked by pressing the button representing the "select" button on the Game Boy Color.
Friendship Status | Direction |
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Stranger | (In Poké Ball) |
Meanie | Backward |
Playmates | Left |
Friends | Forward |
Best Pals | Closely forward |
Watts
Every time the user takes 20 steps, a watt will be added to the gift screen. These watts can be given to Pikachu to buy its friendship, gambled at the coin screen, or sent to Pokémon Gold, Silver, and Crystal as a Mystery Gift.
Alarm
A melody can be created in the options menu using notes from A minor through F. The melody can be 64 notes long.
Interactions with Generation II
The giga-pet also communicates with Pokémon Gold, Silver, and Crystal's Mystery Gift feature. To do this, the user would have to have a Game Boy Color, a copy of any one of the three Generation II RPG games, and of course Pokémon Pikachu 2. The user would transfer a chosen amount of watts he or she has, and the amount of watts given to the player of the RPG game would result in a different gift.
Item | Watts |
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Eon Mail | 50 |
Berry | 100 |
Bitter Berry | 200 |
Great Ball | 300 |
Max Repel | 400 |
Ether | 500 |
Miracle Berry | 600 |
Gold Berry | 700 |
Elixir | 800 |
Revive | 900 |
Rare Candy | 999 |
See also
This game-related article is a stub. You can help Bulbapedia by expanding it. |
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |