User:SaturnMario/TypeProperties/doc

{{TypeProperties}} is to be used to generate type effectiveness summary tables.

Usage

{{TypeProperties
|type=
|type2=
|prop=
|ee=
|se=
|nve=
|mi=
|immune=
}}

Template fields

  • type - The desired type.
  • type2 - The desired type for a move that deals dual-type damage.
  • prop - The properties to be shown. Has two valid values: "Off" (offensive) or "Def" (defensive). Defaults to Off.
  • ee - Use a {{TypeIcon}} for each type that the table type is extremely effective on (if offensive), or quite weak to (if defensive).
  • se - Use a {{TypeIcon}} for each type that the table type is super effective on (if offensive), or weak to (if defensive).
  • e - Use a {{TypeIcon}} for each type that the table type is regularly effective on (if offensive), or damaged normally by (if defensive).
  • nve - Use a {{TypeIcon}} for each type that the table type is not very effective on (if offensive), or resistant to (if defensive).
  • mi - Use a {{TypeIcon}} for each type that the table type is mostly ineffective on (if offensive), or greatly resistant to (if defensive).
  • immune - Use a {{TypeIcon}} for each type that the table type has no effect on (if offensive), or immune to (if defensive).

Examples

Offense and Defense

{{TypeProperties | type = Fighting | prop = Off
 | se     = {{TypeIcon|Normal}} {{TypeIcon|Rock}} {{TypeIcon|Steel}} {{TypeIcon|Ice}} {{TypeIcon|Dark}}
 | e      = {{TypeIcon|Fighting}} {{TypeIcon|Ground}} {{TypeIcon|Fire}} {{TypeIcon|Water}} {{TypeIcon|Grass}} {{TypeIcon|Electric}} {{TypeIcon|Dragon}}
 | nve    = {{TypeIcon|Flying}} {{TypeIcon|Poison}} {{TypeIcon|Bug}} {{TypeIcon|Psychic}} {{TypeIcon|Fairy}}
 | immune = {{TypeIcon|Ghost}}
}}

{{TypeProperties | type = Fighting | prop = Def
 | se  = {{TypeIcon|Flying}} {{TypeIcon|Psychic}} {{TypeIcon|Fairy}}
 | e   = {{TypeIcon|Normal}} {{TypeIcon|Fighting}} {{TypeIcon|Poison}} {{TypeIcon|Ground}} {{TypeIcon|Ghost}} {{TypeIcon|Steel}} {{TypeIcon|Fire}} {{TypeIcon|Water}} {{TypeIcon|Grass}} {{TypeIcon|Electric}} {{TypeIcon|Ice}} {{TypeIcon|Dragon}}
 | nve = {{TypeIcon|Rock}} {{TypeIcon|Bug}} {{TypeIcon|Dark}}
}}
Offensive properties of Fighting-type moves
Super effective (×2) NormalRockSteelIceDark
Effective (×1) FightingGroundFireWaterGrassElectricDragon
Not very effective (×½) FlyingPoisonBugPsychicFairy
No effect (×0) Ghost
Defensive properties of Fighting-type Pokémon
Weak to (×2) FlyingPsychicFairy
Regularly damaged by (×1) NormalFightingPoisonGroundGhostSteelFireWaterGrassElectricIceDragon
Resists (×½) RockBugDark

Flying Press under Electrify

{{TypeProperties | type = Electric | type2 = Flying | prop = Off | Flying Press under Electrify
 | se     = {{TypeIcon|Fighting}} {{TypeIcon|Flying}} {{TypeIcon|Bug}} {{TypeIcon|Water}}
 | e      = {{TypeIcon|Normal}} {{TypeIcon|Poison}} {{TypeIcon|Ghost}} {{TypeIcon|Fire}} {{TypeIcon|Grass}} {{TypeIcon|Psychic}} {{TypeIcon|Ice}} {{TypeIcon|Dark}} {{TypeIcon|Fairy}}
 | nve    = {{TypeIcon|Rock}} {{TypeIcon|Steel}} {{TypeIcon|Dragon}}
 | mi     = {{TypeIcon|Electric}}
 | immune = {{TypeIcon|Ground}}
}}
Offensive properties of Electric-type moves
Super effective (×2) Fighting Flying Bug Water
Effective (×1) Normal PoisonGhostFireGrassPsychicIceDarkFairy
Not very effective (×½) Rock SteelDragon
Mostly ineffective (×¼) Electric
No effect (×0) Ground

Different types

{{Flexheader}}

{{TypeProperties|type=Fire|prop=Off}}
{{TypeProperties|type=Water|prop=Off}}
{{TypeProperties|type=Grass|prop=Off}}

{{Flexfooter}}
Offensive properties of Fire-type moves
Offensive properties of Water-type moves
Offensive properties of Grass-type moves