{{TypeProperties}} is to be used to generate type effectiveness summary tables.
Usage
{{TypeProperties
|type=
|type2=
|prop=
|ee=
|se=
|nve=
|mi=
|immune=
}}
Template fields
- type - The desired type.
- type2 - The desired type for a move that deals dual-type damage.
- prop - The properties to be shown. Has two valid values: "Off" (offensive) or "Def" (defensive). Defaults to Off.
- ee - Use a
{{TypeIcon}} for each type that the table type is extremely effective on (if offensive), or quite weak to (if defensive).
- se - Use a
{{TypeIcon}} for each type that the table type is super effective on (if offensive), or weak to (if defensive).
- e - Use a
{{TypeIcon}} for each type that the table type is regularly effective on (if offensive), or damaged normally by (if defensive).
- nve - Use a
{{TypeIcon}} for each type that the table type is not very effective on (if offensive), or resistant to (if defensive).
- mi - Use a
{{TypeIcon}} for each type that the table type is mostly ineffective on (if offensive), or greatly resistant to (if defensive).
- immune - Use a
{{TypeIcon}} for each type that the table type has no effect on (if offensive), or immune to (if defensive).
Examples
Offense and Defense
{{TypeProperties | type = Fighting | prop = Off
| se = {{TypeIcon|Normal}} {{TypeIcon|Rock}} {{TypeIcon|Steel}} {{TypeIcon|Ice}} {{TypeIcon|Dark}}
| e = {{TypeIcon|Fighting}} {{TypeIcon|Ground}} {{TypeIcon|Fire}} {{TypeIcon|Water}} {{TypeIcon|Grass}} {{TypeIcon|Electric}} {{TypeIcon|Dragon}}
| nve = {{TypeIcon|Flying}} {{TypeIcon|Poison}} {{TypeIcon|Bug}} {{TypeIcon|Psychic}} {{TypeIcon|Fairy}}
| immune = {{TypeIcon|Ghost}}
}}
{{TypeProperties | type = Fighting | prop = Def
| se = {{TypeIcon|Flying}} {{TypeIcon|Psychic}} {{TypeIcon|Fairy}}
| e = {{TypeIcon|Normal}} {{TypeIcon|Fighting}} {{TypeIcon|Poison}} {{TypeIcon|Ground}} {{TypeIcon|Ghost}} {{TypeIcon|Steel}} {{TypeIcon|Fire}} {{TypeIcon|Water}} {{TypeIcon|Grass}} {{TypeIcon|Electric}} {{TypeIcon|Ice}} {{TypeIcon|Dragon}}
| nve = {{TypeIcon|Rock}} {{TypeIcon|Bug}} {{TypeIcon|Dark}}
}}
{{TypeProperties | type = Electric | type2 = Flying | prop = Off | Flying Press under Electrify
| se = {{TypeIcon|Fighting}} {{TypeIcon|Flying}} {{TypeIcon|Bug}} {{TypeIcon|Water}}
| e = {{TypeIcon|Normal}} {{TypeIcon|Poison}} {{TypeIcon|Ghost}} {{TypeIcon|Fire}} {{TypeIcon|Grass}} {{TypeIcon|Psychic}} {{TypeIcon|Ice}} {{TypeIcon|Dark}} {{TypeIcon|Fairy}}
| nve = {{TypeIcon|Rock}} {{TypeIcon|Steel}} {{TypeIcon|Dragon}}
| mi = {{TypeIcon|Electric}}
| immune = {{TypeIcon|Ground}}
}}
Different types
{{Flexheader}}
{{TypeProperties|type=Fire|prop=Off}}
{{TypeProperties|type=Water|prop=Off}}
{{TypeProperties|type=Grass|prop=Off}}
{{Flexfooter}}
Offensive properties of Fire-type moves
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Offensive properties of Water-type moves
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Offensive properties of Grass-type moves
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