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===Catching Pokémon=== | ===Catching Pokémon=== | ||
====Generation I==== | ====Generation I==== | ||
In [[Generation I]], fishing is simply a matter of standing next to water and using the rod. The Old Rod will always land a [[wild Pokémon]] and start a {{pkmn|battle}}. The Good Rod has a 2/3 chance of landing nothing each time the player uses it, while the Super Rod has a 1/2 chance. If the rod catches nothing, players can cast it out again. The player can only fish from land, not while {{m|Surf}}ing. | In [[Generation I]], fishing is simply a matter of standing next to water and using the rod. The Old Rod will always land a [[wild Pokémon]] and start a {{pkmn|battle}}. The Good Rod has a 2/3 chance of landing nothing each time the player uses it, while the Super Rod has a 1/2 chance.<ref>[https://github.com/pret/pokered Disassembly of Pokémon Red and Blue by GitHub user pret]</ref> If the rod catches nothing, players can cast it out again. The player can only fish from land, not while {{m|Surf}}ing. | ||
====Generation II==== | ====Generation II==== | ||
In [[Generation II]], fishing functionally works the same as in [[Generation I]]. | In [[Generation II]], fishing functionally works the same as in [[Generation I]].<ref>[https://github.com/pret/pokegold Disassembly of Pokémon Gold and Silver by GitHub user pret]</ref> | ||
While there are many locations in which the player can fish, there are only 10 distinct fishing encounter tables. These locations share fishing encounter tables with each other. | While there are many locations in which the player can fish, there are only 10 distinct fishing encounter tables. These locations share fishing encounter tables with each other. | ||
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====Generation III==== | ====Generation III==== | ||
Starting with [[Generation III]], the fishing mechanic becomes more complex, as the {{player}} must pay attention and confirm as soon as the rod hooks a Pokémon, or else it will get away. A series of ellipses appear prior to the text "Oh! A bite!", which is when the player should press the A button exactly once. In {{game2|Ruby|Sapphire|Emerald}}, this requires a series of confirmations when using better rods, and the Pokémon will also get away if the player presses A or B at the wrong time. [[Generation III]] also introduces a feature where [[Pokémon Trainer]]s can fish off the back of a {{m|surf}}ing Pokémon, which may be required to catch {{p|Feebas}}. This also makes fishing on {{rt|4|Kanto}} and {{rt|14|Kanto}} possible. In Emerald, if the first Pokémon in the player's party has the Ability {{a|Suction Cups}} or {{a|Sticky Hold}}, the player | Starting with [[Generation III]], the fishing mechanic becomes more complex, as the {{player}} must pay attention and confirm as soon as the rod hooks a Pokémon, or else it will get away. A series of ellipses appear prior to the text "Oh! A bite!", which is when the player should press the A button exactly once. In {{game2|Ruby|Sapphire|Emerald}}, this requires a series of confirmations when using better rods, and the Pokémon will also get away if the player presses A or B at the wrong time. [[Generation III]] also introduces a feature where [[Pokémon Trainer]]s can fish off the back of a {{m|surf}}ing Pokémon, which may be required to catch {{p|Feebas}}. This also makes fishing on {{rt|4|Kanto}} and {{rt|14|Kanto}} possible. | ||
In Pokémon Emerald, when the player casts any of the three fishing rods, the game generates a random integer and checks whether it is even or odd, resulting in a value of either 0 or 1 respectively; if the value is 1, the player gets a bite on the rod, meaning the chance of getting a bite is 50% by default. However, if the first Pokémon in the player's party has the Ability {{a|Suction Cups}} or {{a|Sticky Hold}}, an additional check is performed before the default check, during which a random integer between 0 and 99 is generated; if this integer is greater than 14, the player gets a bite, giving the check a success rate of 85%. The chance of both of these checks failing is 0.15 * 0.5 = 0.075, or 7.5%. Therefore, the overall chance of getting a bite with Suction Cups or Sticky Hold is 92.5%. | |||
If the first Pokémon of a player's party has the Ability {{a|Hustle}}, {{a|Pressure}}, or {{a|Vital Spirit}}, there is a 50% chance that the Pokémon the player fishes up will be the highest possible level. Since Pokémon that have been fished up are not generated until after the player has confirmed a bite, the Abilities {{a|Intimidate}} and {{a|Keen Eye}} have no effect when fishing in Emerald.<ref>[https://github.com/pret/pokeemerald Decompilation of Pokémon Emerald by GitHub user pret]</ref> | |||
====Generation IV==== | ====Generation IV==== | ||
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In {{game|Diamond and Pearl|s}} and {{g|Platinum}}, {{a|Suction Cups}} and {{a|Sticky Hold}} do not increase the probability of bites due to a bug. This was fixed in {{g|HeartGold and SoulSilver}}, where if the first Pokémon in the player's party has either of these Abilities, the base chances for each rod to get a bite are doubled, to a maximum of 100% for a guaranteed bite. | In {{game|Diamond and Pearl|s}} and {{g|Platinum}}, {{a|Suction Cups}} and {{a|Sticky Hold}} do not increase the probability of bites due to a bug. This was fixed in {{g|HeartGold and SoulSilver}}, where if the first Pokémon in the player's party has either of these Abilities, the base chances for each rod to get a bite are doubled, to a maximum of 100% for a guaranteed bite. | ||
In {{game|HeartGold and SoulSilver|s}}, the exclamation point will occasionally appear above the [[walking Pokémon]] instead of above the {{player}}'s sprite. Also in HeartGold and SoulSilver, the odds of getting a bite are impacted by the [[friendship]] of the player's walking Pokémon, with a high friendship resulting in the chance of a bite being greatly increased. At 99 friendship or lower, the boost is 0%; upon reaching a friendship of 100, 150, 200, and 250, the boost is 20%, 30%, 40%, and 50% respectively. This boost is applied before the bite chance is doubled by Suction Cups or Sticky Hold.<ref>[https://x.com/bluroseai/status/1588997320959348736 | In {{game|HeartGold and SoulSilver|s}}, the exclamation point will occasionally appear above the [[walking Pokémon]] instead of above the {{player}}'s sprite. Also in HeartGold and SoulSilver, the odds of getting a bite are impacted by the [[friendship]] of the player's walking Pokémon, with a high friendship resulting in the chance of a bite being greatly increased. At 99 friendship or lower, the boost is 0%; upon reaching a friendship of 100, 150, 200, and 250, the boost is 20%, 30%, 40%, and 50% respectively. This boost is applied before the bite chance is doubled by Suction Cups or Sticky Hold.<ref>[https://x.com/bluroseai/status/1588997320959348736 Disassembly of Pokémon HeartGold and SoulSilver by X user @bluroseai]</ref> | ||
{| class="roundtable" cellpadding="3px" style="display: inline-table; margin-right: 5px; background: #{{Pokémon color dark}}; border: 3px solid #{{Pokémon color}}" | {| class="roundtable" cellpadding="3px" style="display: inline-table; margin-right: 5px; background: #{{Pokémon color dark}}; border: 3px solid #{{Pokémon color}}" |
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