Counter (move): Difference between revisions

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==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Counter is a non-damaging move with 17PP. The user will give itself {{DL|Status condition (Mystery Dungeon)|Counter}} status condition for 7-12 turns, causing adjacent physical attacks be reflected back at the user. In Time and Darkness, it still uses the old classifications from before physical/special split. Being a non-damaging move, it is affected by {{m|Taunt}}.
Counter gives the user the {{DL|Status condition (Mystery Dungeon)|Counter}} status condition. With this status condition, the user will reflect any damage taken from physical moves (including the regular A button attack) back to any adjacent opponents equal to the damage received. Oddly in Explorers of Time and Darkness, though moves are assigned as Physical or Special in game, Counter will return damage from damaging moves from types previously assigned as physical prior to the Physical/Special split. The status lasts for 7-12{{sup/md|RB}}{{sup/md|TDS}} / 6{{sup/md|GtI}}{{sup/md|SMD}} turns.
 
{{Template:MDMoveheader|type=fighting}}
{{Template:MDMoveRow|game=RB|pp=17|acc=—%|range=User|target=User|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pp=17|acc=—%|range=User|target=User|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=17|acc=—%|range=User|target=User|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User|cuts=No}}
{{Template:MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}


===[[Super Smash Bros. Ultimate]]===
===[[Super Smash Bros. Ultimate]]===
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