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==Postwick== | ==Postwick== | ||
Upon returning to Postwick, Leon finally reveals the gift that he's brought for | Upon returning to Postwick, Leon finally reveals the gift that he's brought for Hop and the player. This gift happens to be the Galar region's very own [[Starter Pokémon]]: {{p|Grookey}}, {{p|Scorbunny}}, and {{p|Sobble}}. After a brief cutscene showing off the small pokémon's personalities, Leon tells them all to line up and then offers the player and Hop a choice of one of the three starter pokémon. | ||
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{galar color dark}}; font-size:85%; border: 5px solid #{{galar color}}" | {| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{galar color dark}}; font-size:85%; border: 5px solid #{{galar color}}" | ||
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* The {{type|Grass}} {{p|Grookey}} has the most weaknesses out of the three starters | * The {{type|Grass}} {{p|Grookey}} has the most weaknesses out of the three starters with 5, those being {{t|Fire}}, {{t|Flying}}, {{t|Bug}}, {{t|Poison}}, and {{t|Ice}}. However, it makes up for this by it and its evolutions having good {{stat|HP}}, {{stat|Attack}}, and {{stat|Defense}}. This allows its evolutions to take a couple of hits during a battle and dish out respectable damage before potentially getting knocked out. | ||
* The {{type|Fire}} {{p|Scorbunny}} is the fastest out of the three Galar starters, boasting high {{stat|Speed}} and physical {{stat|Attack}}. This lets the Scorbunny line go first during most in-game battles all the while hitting like a truck with moves such as {{m|Bounce}} and {{m|Pyro Ball}}. However, its low defenses mean that while it can get in a few strong hits it | * The {{type|Fire}} {{p|Scorbunny}} is the fastest out of the three Galar starters, boasting high {{stat|Speed}} and physical {{stat|Attack}}. This lets the Scorbunny line go first during most in-game battles all the while hitting like a truck with moves such as {{m|Bounce}} and {{m|Pyro Ball}}. However, its low defenses mean that while it can get in a few strong hits it can be knocked out easily, especially by {{t|Water}}, {{t|Ground}}, and {{t|Rock}}-type Pokémon. | ||
* The {{type|Water}} starter, {{p|Sobble}} and its evolutions | * The {{type|Water}} starter, {{p|Sobble}} and its evolutions can exploit the weaknesses of opposing Pokémon with its high Speed and {{stat|Special Attack}} stats while having a decent Attack stat to boot. However, its poor defenses and HP stats hinder it to the point where it only takes one or two super-effective moves to knock it out, especially with its two weaknesses being {{t|Grass}} and {{t|Electric}}. | ||
Hop lets | Hop lets the player pick whichever starter pokémon they want first since he already has his Wooloo with him. He then picks the starter that happens to be weak to the player's new partner Pokémon, while Leon ends up taking the starter that's stronger than theirs. Then Hop and Leon's mum comes outside and says that dinner is ready, which results in Hop and the player's families having a barbeque in Hop's backyard. | ||
The next day | The next day the player meets the brothers in their backyard and out of nowhere, Hop declares that he and the player are now rivals and challenges them to their first rival battle. Hop will always send out his trusty Wooloo first, which the starter they chose should be able to defeat with their {{t|Normal}}-type moves. Wooloo will always yield enough [[experience]] for their starter to learn its first STAB move, those being {{m|Branch Poke}}, {{m|Ember}}, or {{m|Water Gun}}. These new moves should be more than enough to knock out Hop's new starter, earning the player the first of many victories on their journey. | ||
=====First battle===== | =====First battle===== |
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