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A '''held item''' is an [[item]] that may carried by a Pokémon. This capability was first introduced in [[Generation II]]; however, when a [[Generation I]] Pokémon is traded to a [[Generation II]] game, it will be holding an item, such as a [[TM09]] held by an {{p|Abra}}. Held items range from [[Berry|berries]] that can be used in battle | A '''held item''' is an [[item]] that may be carried by a Pokémon. This capability was first introduced in [[Generation II]]; however, when a [[Generation I]] Pokémon is traded to a [[Generation II]] game, it will be holding an item, such as a [[TM09]] held by an {{p|Abra}}. Held items range from [[Berry|berries]] that can be used in battle for recovery to items that can be used to enhance the power of certain moves. Most items may be held as well, such as [[Poké Ball]]s and [[Revive]]s, though the Pokémon will not use them. | ||
Beginning with the mechanic's introduction in Generation II, {{m|Thief}} enabled players to steal held items from wild Pokémon if the wild Pokémon was holding an item and the Pokémon using the move was not. In Generation III, {{m|Covet}} was introduced, which has the same effect as Thief, as well as {{m|Knock Off}}, which disables the target's held item for the rest of the {{pkmn|battle}}. {{m|Trick}}, also introduced in that generation, swaps the user and target Pokémon's held items. Then, in Generation IV, {{m|Switcheroo}} was introduced, which has the same effect as Trick, along with {{m|Embargo}}, which disables any item use on or by the target (including held items). | Beginning with the mechanic's introduction in Generation II, {{m|Thief}} enabled players to steal held items from wild Pokémon if the wild Pokémon was holding an item and the Pokémon using the move was not. In Generation III, {{m|Covet}} was introduced, which has the same effect as Thief, as well as {{m|Knock Off}}, which disables the target's held item for the rest of the {{pkmn|battle}}. {{m|Trick}}, also introduced in that generation, swaps the user and target Pokémon's held items. Then, in Generation IV, {{m|Switcheroo}} was introduced, which has the same effect as Trick, along with {{m|Embargo}}, which disables any item use on or by the target (including held items). |
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