| Index number
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Method of Evolution
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Used by
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| 1
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Level up with high friendship at any time (7 Evolutions)
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| 2
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Level up with high friendship by day (1 Evolution)
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| 3
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Level up with high friendship at night (1 Evolution)
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| 4
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Level up with a minimum level and no additional requirements (134 Evolutions)
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| 5
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Trade with no held item (4 Evolutions)
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| 6
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Trade with a held item (8 Evolutions)
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| 7
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Evolution stone (21 Evolutions)
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| 8
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Level up with a minimum level and Attack > Defense (1 Evolution)
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| 9
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Level up with a minimum level and Attack = Defense (1 Evolution)
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| 10
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Level up with a minimum level and Attack < Defense (1 Evolution)
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| 11
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Level up with a minimum level and the personality value-based equation result from 0 to 4 (1 Evolution)
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| 12
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Level up with a minimum level and the personality value-based equation result from 5 to 9 (1 Evolution)
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| 13
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Level up with a minimum level, causing another Pokémon to appear in the party (1 Evolution)
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| 14
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Level up with a minimum level, appearing as a separate Pokémon in the party (1 Evolution)
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| 15
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Level up with enough Beauty (1 Evolution)
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