List of environments (Generation V)
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This is a list of the environments in Generation V core series games.
List of environments
Location | Secret Power | Nature Power | Camouflage | Burmy cloak | Picture | |
---|---|---|---|---|---|---|
BW | B2W2 | |||||
Aquatic areas | ||||||
Fishing Surfing |
Lowers Attack one stage (Water Pulse animation) |
Hydro Pump | Water | Plant | ||
Shallow water | Lowers Attack one stage (Water Pulse animation) |
Hydro Pump | Water | Sandy | ||
Puddles (everywhere except Icirrus City, Route 8 and Moor of Icirrus) |
Lowers Attack one stage (Water Pulse animation) |
Hydro Pump | Water | Plant | ||
Building areas | ||||||
Inside buildings Mesprit battle |
Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | ||
Shauntal's room | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | ||
Grimsley's room | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | ||
Caitlin's room | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | ||
Marshal's room | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | ||
N's Castle | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | ||
Pokéstar Studios | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | N/A | N/A | |
PWT | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | N/A | N/A | |
Black Tower (Areas 1-2) | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | N/A | |
Black Tower (Areas 3-5) | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | N/A | |
Black Tower (Areas 6-9) | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | N/A | |
Black Tower (Area 10) | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | N/A | |
Cave areas | ||||||
Caves | Causes flinching (Rock Throw animation) |
Rock Slide | Rock | Sandy | ||
Rough terrain in Victory RoadBW | Causes flinching (Rock Throw animation) |
Rock Slide | Rock | Sandy | N/A | |
White Treehollow | Causes flinching (Rock Throw animation) |
Rock Slide | Rock | Trash | N/A | |
Grassy areas | ||||||
Grassy tiles | Causes sleep (Needle Arm animation) |
Seed Bomb | Grass | Plant | ||
Tall grass Hidden Grottoes |
Causes sleep (Needle Arm animation) |
Seed Bomb | Grass | Plant | ||
Snowy tall grass | Causes sleep (Needle Arm animation) |
Seed Bomb | Grass | Plant | ||
Icy areas | ||||||
Ice tiles | Causes freeze (Ice Shard animation) |
Ice Beam | Ice | Plant | ||
Link battle areas | ||||||
Link battle | Lowers accuracy one stage (Mud-Slap animation) |
Earthquake | Ground | N/A | ||
Pokémon World Championships | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | N/A | ||
Marsh areas | ||||||
Puddles (Icirrus City, Route 8 and Moor of Icirrus) | Lowers Speed one stage (Mud Shot animation) |
Mud Bomb | Ground | Plant | ||
Mountainous areas | ||||||
Route path on Route 10 and 23 Twist Mountain, Reversal Mountain Mountainous part of Victory RoadB2W2 Stone terrain on Route 23 |
Lowers accuracy one stage (Mud-Slap animation) |
Earthquake | Ground | Sandy | ||
Plain areas | ||||||
Route paths, rough terrain like on Route 15 | Lowers accuracy one stage (Mud-Slap animation) |
Earthquake | Ground | Sandy | ||
Leaves | Lowers accuracy one stage (Mud-Slap animation) |
Earthquake | Ground | Sandy | N/A | |
Sandy areas | ||||||
Beach and desert sand | Lowers accuracy one stage (Mud-Slap animation) |
Earthquake | Ground | Sandy | ||
Snowy areas | ||||||
Snow tiles | Causes freeze (Avalanche animation) |
Blizzard | Ice | Sandy | ||
Special battle areas | ||||||
Top of Dragonspiral Tower Alder'sBW/Iris'sB2W2 room |
Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | ||
Kyurem's caveB2W2 | Lowers accuracy one stage (Mud-Slap animation) |
Earthquake | Ground | Trash | N/A | |
Urban areas | ||||||
Man-made outdoor tiles (like bridges or asphalt road) |
Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Trash | ||
Asphalt road in Pinwheel Forest | Causes paralysis (Body Slam animation) |
Tri Attack | Normal | Plant |
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