Appendix:Mystery Dungeon: Explorers of Sky walkthrough/Chapter 14
In the Future
When you briefly regain consciousness in the future, it's the very world Dusknoir warned you about; time is frozen, the wind doesn't blow, and everything is still. You pass out again. Dusknoir is shown speaking to his Master, telling him he succeeded in his mission and states he will eliminate though who who intended to change history.
You wake up again, this time able to see you're locked in a cell with no way to escape. Your partner suggest you've been dragged to the future before four Sableye invade your cell and blindfold you. You're led somewhere else and when the blindfolds are removed, your team has been tied to pillars, as has Grovyle who tells you that Dusknoir is planning to get rid of the three of you.
Six Sableye enter, followed by Dusknoir who tells them it's time to get rid of you. Grovyle comes up with a plan to escape- when the Sableye unleash their Fury Swipes, which will slash the ropes so you can attack and flee. Grovyle throws down a Luminous Orb, blinding the others, and digs to hide your team. Dusknoir and his underlings leave to search for you elsewhere, giving you a chance to flee.
As you're escape, Grovyle confirms for your partner that this is the future but he doesn't know a way to return you home. The escape is exhausting for your partner but Grovyle keeps pushing them until they can't go any further, so you stop to rest outside a cave. Grovyle assumes you'll continue your escape together, but your partner is against it because they do not trust Grovyle, who agrees to go his own way. Your partner wants to wait for the sun to rise before continuing, but Grovyle tells you that since the world is paralyzed, it is always dark. Your partner doesn't understand why the world is in a state of paralysis if the Time Gears were protected in the past and is questioning what has happened when you hear the Sableye nearby and have to continue on.
Chasm Cave
Chasm Cave is 8 floors with mainly steel type. It cannot be revisited and the Pokémon inside are not recruitable. Before entering, you can stock up and save at the Kangaskhan Rock.
Pokémon Encountered
Pokémon | Floors | Levels | Recruit Rate | |
---|---|---|---|---|
Skarmory | 1-5 | ? | Unrecruitable | |
Ditto | 1-8 | ? | Unrecruitable | |
Drifloon | 1-4 | ? | Unrecruitable | |
Drifblim | 5-8 | ? | Unrecruitable | |
Grumpig | 1-8 | ? | Unrecruitable | |
Magnemite | 1-5 | ? | Unrecruitable | |
Magneton | 6-8 | ? | Unrecruitable | |
Onix | 3-8 | ? | Unrecruitable | |
After finishing, you'll find a waterfall that's been frozen in time. Your partner asks you to use your Dimensional Scream on it, but when you touch the water nothing happens. After this, there is another Kangaskhan Rock to save and restock at before moving on.
Dark Hill
Dark Hill is 15 floors with the main type being Ghost. The Pokémon here are not recruitable.
Pokémon Encountered
Pokémon | Floors | Levels | Recruit Rate | |
---|---|---|---|---|
Gliscor | 1-15 | ? | Unrecruitable | |
Misdreavus | 1-8 | ? | Unrecruitable | |
Gastly | 1-6 | ? | Unrecruitable | |
Banette | 1-7 | 30 | Unrecruitable | |
Claydol | 5-15 | ? | Unrecruitable | |
Haunter | 7-10 | ? | Unrecruitable | |
Dusclops | 8-15 | ? | Unrecruitable | |
Gengar | 12-15 | 32 | Unrecruitable | |
After escaping, your partner stops to look back at the lights of the stockade, still confused by what Dusknoir has done. Your partner, saddened by the betrayal and because they're missing the guild, stares off quietly while you think. You suggest finding Grovyle, who already made it back to the past once. Your partner still refuses to trust Grovyle, even if you do, but agrees to pin their hopes on him so your team takes off once again. There is another Kangaskhan Rock after this scene.
Sealed Ruins
Sealed Ruins is 8 floors, a rest stop, then 6 more floors before a boss. The main type is Steel.
Pokémon Encountered
Pokémon | Floors | Levels | Recruit Rate | |
---|---|---|---|---|
Muk | All | ? | Unrecruitable | |
Forretress | All | ? | Unrecruitable | |
Shelgon | All | ? | Unrecruitable | |
Metang | All | ? | Unrecruitable | |
Tangrowth | All | ? | Unrecruitable | |
Probopass | All | ? | Unrecruitable | |
Spiritomb | Interior | 37 | Unrecruitable Boss | |
Boss Battle
Upon reaching rest stop, it will show Grovyle being stopped by a disembodied voice. Grovyle looks around, confused, as the voice scolds Grovyle for entering its territory and then planning to leave without apologizing. The voice is revealed to be Spiritomb as it attacks.
After finishing the second set of floors in the dungeon, you make it to the clearing where Grovyle is on the ground surrounded by a purple and green aura. He warns you that the enemy is right beside you, where a strange rock sits, and Spiritomb appears, attacking.
Once defeated, Spiritomb will retreat back into the stone and run away, freeing Grovyle. Grovyle tells you that normally Spiritomb is a timid Pokémon, but in the future many become bitter and twisted because of the world's perpetual darkness. Your partner tells Grovyle they're ready to listen and then decide if they trust him, so you leave together.
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Mystery Dungeon: Explorers of Sky walkthrough |
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This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |