Talk:Additional effect: Difference between revisions

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! {{color2|000000|Type}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
! {{color2|000000|Damage category|Cat.}}
! {{color2|000000|Chance|%}}
! {{color|000000|Chance|%}}
! {{color2|000000|Effect|Eff.}}
! {{color|000000|Effect|Eff.}}
! {{color|000000|{{tt|{{a|Sheer Force}}|Learned by users of Sheer Force}}}}
! {{color|000000|{{tt|{{a|Sheer Force}}|Learned by users of Sheer Force}}}}
! {{color|000000|{{tt|{{a|Serene Grace}}|Learned by users of Serene Grace}}}}
! {{color|000000|{{tt|{{a|Serene Grace}}|Learned by users of Serene Grace}}}}
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:Don't really get the ability columns. If that's to show who has those abilities, then no. Users can go to the ability page to see who has that ability. I also don't think it's specific enough. 10% chance to lowers whose Special Defense? I think the current table is clearer and simpler.--[[User:Force Fire|<span style="color:#025DA6">'''F'''</span><span style="color:#5A96C5">orce</span>]][[User talk:Force Fire|<span style="color:#EA1A3E">'''F'''</span><span style="color:#F16A81">ire</span>]] 03:30, 14 January 2014 (UTC)
:Don't really get the ability columns. If that's to show who has those abilities, then no. Users can go to the ability page to see who has that ability. I also don't think it's specific enough. 10% chance to lowers whose Special Defense? I think the current table is clearer and simpler.--[[User:Force Fire|<span style="color:#025DA6">'''F'''</span><span style="color:#5A96C5">orce</span>]][[User talk:Force Fire|<span style="color:#EA1A3E">'''F'''</span><span style="color:#F16A81">ire</span>]] 03:30, 14 January 2014 (UTC)
Here's what I used to generate the table: http://pastebin.com/THS8CCi1 --[[User:Raijinili|Raijinili]] ([[User talk:Raijinili|talk]]) 23:14, 14 January 2014 (UTC)
== Uh ==
There are a few confusing/unclear things here. First of all, it mentions recoil damage and HP drain as examples, yet the table doesn't list moves such as {{m|Giga Drain}} and {{m|Take Down}} (Is that what the incomplete tag is referring to?). Then there's a mix of mentioning {{a|Sheer Force}} as removing the effects discussed in the article, and that makes two things seem off: The mention of recoil moves, which Sheer Force has no effect on, and saying that items aren't considered additional effects, yet Sheer Force removes Life Orb's recoil effect. Finally, we have this sentence: "However, moves that causes evolution are not considered additional effects." which makes no sense at all. -- [[User:EnosShayrem|EnosShayrem]][[User_talk:EnosShayrem|<sub>talk</sub>]] 01:30, 15 January 2014 (UTC)
:For me an additional effect is any effect that takes place after the initial damage, that includes HP draining, user stat changes and recoil. Regardless if the abilities don't affect those moves. Wasn't too entirely sure if there were items that affect additional effect (I'm pretty there were, but wasn't 100% sure). The evolution line refers to moves that also evolve Pokémon like Rollout or AncientPower, which I don't find to be an additional effect as it doesn't affect the battle.--[[User:Force Fire|<span style="color:#025DA6">'''F'''</span><span style="color:#5A96C5">orce</span>]][[User talk:Force Fire|<span style="color:#EA1A3E">'''F'''</span><span style="color:#F16A81">ire</span>]] 02:37, 15 January 2014 (UTC)
:It's due to the article being in flux. I had edited it to not include drain/recoil, and Force Fire put it back. I left a comment on his talk page ([http://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire&diff=2057140&oldid=2053702]) instead of editing it further, but then filled in the table.
:This is how I classify additional effects: they are the type of effect affected by the three abilities in question. --[[User:Raijinili|Raijinili]] ([[User talk:Raijinili|talk]]) 07:13, 15 January 2014 (UTC)
:Shouldn't we make a decision about this? --[[User:Raijinili|Raijinili]] ([[User talk:Raijinili|talk]]) 20:21, 18 January 2014 (UTC)
== Wait a minute... ==
Are these game mechanics or effect moves, if they're game mechanics, then remove the template because I'm confusing about this template so does this count? --[[User:Cinday123|<span style="color:pink">Cinday123</span>]] <small>''([[User talk:Cinday123|<span style="color:lightblue">Talk</span>]])''</small> 01:57, 15 January 2014 (UTC)
:Pretty sure they're game mechanics.--[[User:Force Fire|<span style="color:#025DA6">'''F'''</span><span style="color:#5A96C5">orce</span>]][[User talk:Force Fire|<span style="color:#EA1A3E">'''F'''</span><span style="color:#F16A81">ire</span>]] 02:37, 15 January 2014 (UTC)
== Move ==
[[User:Pumpkinking0192|Pumpkinking0192]] suggested moving this page to lose the s on effects to make it easier for linking, what are everyone's thoughts on this.--[[User:Ditto51|<span style="color:#00FF00">Ditto51/Tom</span>]] ([[User_Talk:Ditto51|<span style="color:#FF0000">My</span> <span style="color:#0000FF">Talk</span> <span style="color:#FFFF00">Page</span>]]) 21:36, 10 August 2014 (UTC)

Latest revision as of 18:38, 3 October 2014

I have the data, we just need to agree upon a format.

Here's a proposal

Move Type Cat. Chance Effect Sheer Force Serene Grace
Acid  Poison  Special 10% -SDef nan nan
Seed Flare  Grass  Special 40% -2SDef nan nan
Example  Water  Special 100% Burn nan Bagon

--Raijinili (talk) 06:29, 5 January 2014 (UTC)

Don't really get the ability columns. If that's to show who has those abilities, then no. Users can go to the ability page to see who has that ability. I also don't think it's specific enough. 10% chance to lowers whose Special Defense? I think the current table is clearer and simpler.--ForceFire 03:30, 14 January 2014 (UTC)

Here's what I used to generate the table: http://pastebin.com/THS8CCi1 --Raijinili (talk) 23:14, 14 January 2014 (UTC)

Uh

There are a few confusing/unclear things here. First of all, it mentions recoil damage and HP drain as examples, yet the table doesn't list moves such as Giga Drain and Take Down (Is that what the incomplete tag is referring to?). Then there's a mix of mentioning Sheer Force as removing the effects discussed in the article, and that makes two things seem off: The mention of recoil moves, which Sheer Force has no effect on, and saying that items aren't considered additional effects, yet Sheer Force removes Life Orb's recoil effect. Finally, we have this sentence: "However, moves that causes evolution are not considered additional effects." which makes no sense at all. -- EnosShayremtalk 01:30, 15 January 2014 (UTC)

For me an additional effect is any effect that takes place after the initial damage, that includes HP draining, user stat changes and recoil. Regardless if the abilities don't affect those moves. Wasn't too entirely sure if there were items that affect additional effect (I'm pretty there were, but wasn't 100% sure). The evolution line refers to moves that also evolve Pokémon like Rollout or AncientPower, which I don't find to be an additional effect as it doesn't affect the battle.--ForceFire 02:37, 15 January 2014 (UTC)
It's due to the article being in flux. I had edited it to not include drain/recoil, and Force Fire put it back. I left a comment on his talk page ([1]) instead of editing it further, but then filled in the table.
This is how I classify additional effects: they are the type of effect affected by the three abilities in question. --Raijinili (talk) 07:13, 15 January 2014 (UTC)
Shouldn't we make a decision about this? --Raijinili (talk) 20:21, 18 January 2014 (UTC)

Wait a minute...

Are these game mechanics or effect moves, if they're game mechanics, then remove the template because I'm confusing about this template so does this count? --Cinday123 (Talk) 01:57, 15 January 2014 (UTC)

Pretty sure they're game mechanics.--ForceFire 02:37, 15 January 2014 (UTC)

Move

Pumpkinking0192 suggested moving this page to lose the s on effects to make it easier for linking, what are everyone's thoughts on this.--Ditto51/Tom (My Talk Page) 21:36, 10 August 2014 (UTC)