Status move: Difference between revisions

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A '''status move''' is a [[move]] that, in the Pokémon games, does no direct damage, but instead causes a [[weather condition]], [[status ailment]], or raises and/or lowers the [[stats]] of a Pokémon during battle. This includes also other attacks which cannot be categorized under [[physical move]]s and [[special move]]s because of their unique or nearly-unique effects, such as {{m|Destiny Bond}}, {{m|Splash}}, {{m|Charge}}, and {{m|Recover}}.
A '''status move''' is a [[move]] that, in the Pokémon games, does no direct damage, but instead causes a [[weather condition]], [[status ailment]], or raises and/or lowers the [[stats]] of a Pokémon during battle. This includes also other attacks which cannot be categorized under [[physical move]]s and [[special move]]s because of their unique or nearly-unique effects, such as {{m|Destiny Bond}}, {{m|Splash}}, {{m|Charge}}, and {{m|Recover}}.


The majority of {{t|Normal}}- and {{type2|Psychic}} [[move]]s, as well as the only {{type2|???}}{{tt|*|Prior to Generation V}} move, {{m|Curse}}, are in this category. Very few moves of the other 15 types are status moves: the {{type2|Dragon}} only features one status move, for example, while {{t|Fire}} only features two.
The majority of {{t|Normal}}- and {{type|Psychic}} [[move]]s, as well as the only {{type|???}}{{tt|*|Prior to Generation V}} move, {{m|Curse}}, are in this category. Very few moves of the other 15 types are status moves: the {{type|Dragon}} only features one status move, for example, while {{t|Fire}} only features two.


==See also==
==See also==

Revision as of 11:30, 4 June 2012

Damage categories
Physical
Special
Status

A status move is a move that, in the Pokémon games, does no direct damage, but instead causes a weather condition, status ailment, or raises and/or lowers the stats of a Pokémon during battle. This includes also other attacks which cannot be categorized under physical moves and special moves because of their unique or nearly-unique effects, such as Destiny Bond, Splash, Charge, and Recover.

The majority of Normal- and Psychic-type moves, as well as the only ???-type* move, Curse, are in this category. Very few moves of the other 15 types are status moves: the Dragon-type only features one status move, for example, while Fire only features two.

See also

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