Keldeo (Duel 130): Difference between revisions
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==Abilities== | ==Abilities== | ||
===Version 6.1.1=== | ===Version 6.1.1=== | ||
{{DuelAbility|type=water|type2=Fighting|name=Justified|jname=せいぎのこころ|jtrans=Heart of Justice|effect=This Pokémon deals +10 damage for each opposing Dark | {{DuelAbility|type=water|type2=Fighting|name=Justified|jname=せいぎのこころ|jtrans=Heart of Justice|effect=This Pokémon deals +10 damage for each opposing {{type|Dark}} Pokémon on the field. When this Pokémon is knocked out in battle, it may change its form to Keldeo Resolute Form without moving to the P.C.}} | ||
===Version 5.0.8-6.1.0=== | ===Version 5.0.8-6.1.0=== | ||
{{DuelAbility|type=water|type2=Fighting|name=Justified|jname=せいぎのこころ|jtrans=Heart of Justice|effect=This Pokémon deals +10 damage for each opposing Dark | {{DuelAbility|type=water|type2=Fighting|name=Justified|jname=せいぎのこころ|jtrans=Heart of Justice|effect=This Pokémon deals +10 damage for each opposing {{type|Dark}} Pokémon on the field.}} | ||
===Version 3.0.9-5.0.7=== | ===Version 3.0.9-5.0.7=== | ||
{{DuelAbility|type=water|type2=Fighting|name=Justified|jname=せいぎのこころ|jtrans=Heart of Justice|effect=This Pokémon's damage is increased by the number of opposing Dark | {{DuelAbility|type=water|type2=Fighting|name=Justified|jname=せいぎのこころ|jtrans=Heart of Justice|effect=This Pokémon's damage is increased by the number of opposing {{type|Dark}} Pokémon on the field, plus 10.}} | ||
===Prior to version 3.0.9=== | ===Prior to version 3.0.9=== | ||
{{DuelAbility|type=water|type2=Fighting|name=Justified|jname=せいぎのこころ|jtrans=Heart of Justice|effect=This Pokémon's damage is increased by the number of opposing Dark | {{DuelAbility|type=water|type2=Fighting|name=Justified|jname=せいぎのこころ|jtrans=Heart of Justice|effect=This Pokémon's damage is increased by the number of opposing {{type|Dark}} Pokémon on the field, plus 10. Damage is decreased by the number of Dark-type Pokémon on its team.}} | ||
==Attack wheel== | ==Attack wheel== | ||
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{{DuelAttack/Header|Water|Fighting}} | {{DuelAttack/Header|Water|Fighting}} | ||
{{DuelZMove|type=Fighting|movecol=white|name=All-Out Pummeling|jname=ぜんりょくむそうげきれつけん|jtrans=Full-Force Unrivalled Fierce Fist|power=142|effect=Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent.}} | {{DuelZMove|type=Fighting|movecol=white|name=All-Out Pummeling|jname=ぜんりょくむそうげきれつけん|jtrans=Full-Force Unrivalled Fierce Fist|power=142|effect=Attaches a Cracked marker to opposing Pokémon in a straight line directly behind the battle opponent.}} | ||
{{DuelZMove|type=Fighting|movecol=white|name=Hydro Vortex|jname=スーパーアクアトルネード|jtrans=Super Aqua Tornado|power=142|effect=The battle opponent and opposing Pokémon within 2 steps of it become confused.}} | {{DuelZMove|type=Fighting|movecol=white|name=Hydro Vortex|jname=スーパーアクアトルネード|jtrans=Super Aqua Tornado|power=142|effect=The battle opponent and opposing Pokémon within 2 steps of it become {{DL|Special Conditions (TFG)|confused}}.}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains {{TFG|Wait}}.|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=71|prob=36}} | {{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=71|prob=36}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.|prob=32}} | {{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.|prob=32}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains {{TFG|Wait}}.|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | {{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | ||
{{DuelAttack/Footer|Water}} | {{DuelAttack/Footer|Water}} | ||
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===Version 6.2.9-6.2.11=== | ===Version 6.2.9-6.2.11=== | ||
{{DuelAttack/Header|Water|Fighting}} | {{DuelAttack/Header|Water|Fighting}} | ||
{{DuelZMove|type=Fighting|movecol=white|name=Hydro Vortex|jname=スーパーアクアトルネード|jtrans=Super Aqua Tornado|power=142|effect=The battle opponent and opposing Pokémon within 2 steps of it become confused.}} | {{DuelZMove|type=Fighting|movecol=white|name=Hydro Vortex|jname=スーパーアクアトルネード|jtrans=Super Aqua Tornado|power=142|effect=The battle opponent and opposing Pokémon within 2 steps of it become {{DL|Special Conditions (TFG)|confused}}.}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains {{TFG|Wait}}.|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=71|prob=36}} | {{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=71|prob=36}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.|prob=32}} | {{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.|prob=32}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains {{TFG|Wait}}.|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | {{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | ||
{{DuelAttack/Footer|Water}} | {{DuelAttack/Footer|Water}} | ||
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===Version 6.1.1-6.2.8=== | ===Version 6.1.1-6.2.8=== | ||
{{DuelAttack/Header|Water|Fighting}} | {{DuelAttack/Header|Water|Fighting}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains {{TFG|Wait}}.|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=71|prob=36}} | {{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=71|prob=36}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.|prob=32}} | {{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.|prob=32}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains {{TFG|Wait}}.|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | {{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | ||
{{DuelAttack/Footer|Water}} | {{DuelAttack/Footer|Water}} | ||
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===Version 5.0.8-6.1.0=== | ===Version 5.0.8-6.1.0=== | ||
{{DuelAttack/Header|Water|Fighting}} | {{DuelAttack/Header|Water|Fighting}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains {{TFG|Wait}}.|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=51|prob=36}} | {{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=51|prob=36}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then Wait.|prob=32}} | {{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches your battle opponent (except when opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.|prob=32}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains Wait.|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Water Jump|jname=ウォータージャンプ|jtrans=Water Jump|effect=This Pokémon can move to a point that is 2 steps away. In that case, it gains {{TFG|Wait}}.|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | {{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | ||
{{DuelAttack/Footer|Water}} | {{DuelAttack/Footer|Water}} | ||
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{{DuelAttack|type=Fighting|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=51|prob=36}} | {{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=51|prob=36}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches this Pokémon (except when your opponent has Fainted). Your battle opponent must then Wait.|prob=32}} | {{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches this Pokémon (except when your opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.|prob=32}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | {{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=12}} | ||
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{{DuelAttack|type=Fighting|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=51|prob=32}} | {{DuelAttack|type=Fighting|movecol=white|name=Sacred Sword|jname=せいなるつるぎ|jtrans=Sacred Sword|power=51|prob=32}} | ||
{{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches this Pokémon (except when your opponent has Fainted). Your battle opponent must then Wait.|prob=32}} | {{DuelAttack|type=Fighting|movecol=white|name=Hydro Kick*|jname=ハイドロキック※|jtrans=Hydro Kick|power=40|effect=*Benches this Pokémon (except when your opponent has Fainted). Your battle opponent must then {{TFG|Wait}}.|prob=32}} | ||
{{DuelAttack|type=Fighting|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=8}} | {{DuelAttack|type=Fighting|movecol=blue|name=Dodge|jname=かわす|jtrans=Dodge|prob=8}} | ||
{{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=16}} | {{DuelAttack|type=Fighting|movecol=red|name=Miss|jtrans=Miss|jname=ミス|prob=16}} | ||
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==Trivia== | ==Trivia== | ||
The description "Ordinary Form" first appeared on this figure in version 6.0.0. | * The description "Ordinary Form" first appeared on this figure in version 6.0.0. | ||
===Origin=== | ===Origin=== |
Revision as of 23:22, 12 March 2019
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Keldeo (Japanese: ケルディオ Keldeo) is a figure in Pokémon Duel.
Abilities
Version 6.1.1
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Version 5.0.8-6.1.0
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Version 3.0.9-5.0.7
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Prior to version 3.0.9
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Attack wheel
Version 7.0.0
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