Bone Club (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
m (rm legacy code)
Line 51: Line 51:
==Learnset==
==Learnset==
===[[Generation I]]===
===[[Generation I]]===
<div style="{{Learnset section box style}}">
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{Learnlist|Ground}}
{{Learnlist|Ground}}
Line 61: Line 60:


===[[Generation II]]===
===[[Generation II]]===
<div style="{{Learnset section box style}}">
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{Learnlist|Ground}}
{{Learnlist|Ground}}
Line 70: Line 68:


===[[Generation III]]===
===[[Generation III]]===
<div style="{{Learnset section box style}}">
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{Learnlist|Ground}}
{{Learnlist|Ground}}
Line 79: Line 76:


===[[Generation IV]]===
===[[Generation IV]]===
<div style="{{Learnset section box style}}">
====By [[Level|leveling up]]====
====By [[Level|leveling up]]===={{Learnlist|Ground}}
{{Learnlist|Ground}}
{{Moveentry|104|Cubone|1|Ground||7|'''}}
{{Moveentry|104|Cubone|1|Ground||7|'''}}
{{Moveentry|105|Marowak|1|Ground||--|'''}}
{{Moveentry|105|Marowak|1|Ground||--|'''}}

Revision as of 20:18, 19 September 2008

Bone Club
ホネこんぼう Bone Club
[[File:|center]]
Type  Ground
Category  Physical
PP  20 (max. 32)
Power  65
Accuracy  85%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  0  
Jamming  0  

Bone Club (Japanese: ホネこんぼう Bone Club) is a mostly accurate Template:Type2 move introduced in Generation I that deals a small amount of damage.

Effect

Generation I

Bone Club does damage and has a 9.8% chance of causing the target to flinch.

Bone Club can't make a target with a Substitute flinch.

Generation II and on

Same as Generation I, but with a 10% chance of causing the target to flinch.

In the anime


Pokémon

Marowak. Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0104 Cubone Cubone
Ground --
0104 Cubone Cubone
Ground 10
0105 Marowak Marowak
Ground --
0105 Marowak Marowak
Ground 10
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0104 Cubone Cubone
Ground 9
0105 Marowak Marowak
Ground --
0105 Marowak Marowak
Ground 9
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0104 Cubone Cubone
Ground 9
0105 Marowak Marowak
Ground --
0105 Marowak Marowak
Ground 9
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0104 Cubone Cubone
Ground 7
0105 Marowak Marowak
Ground --
0105 Marowak Marowak
Ground 7
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

  • French: Massd'os
  • German: Knochenkeule
  • Italian: Ossoclava
  • Spanish: Hueso Palo

Template:Project MoveDex notice