- (glitch Pokémon): Difference between revisions

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It is not recommended to try and do this glitch without saving beforehand otherwise the game will stick with that as long as it is on. The game will still keep any saved data beforehand however.
It is not recommended to try and do this glitch without saving beforehand otherwise the game will stick with that as long as it is on. The game will still keep any saved data beforehand however.
==External links==
* [http://www.youtube.com/watch?v=3IYD__eZlW4 Example video no. 1]
* [http://www.youtube.com/watch?v=hZVf3zWe_Xo Example video no. 2]


{{stub|Glitch}}
{{stub|Glitch}}

Revision as of 00:18, 7 November 2009

B óË ÁN
File:B óË ÁN.png
B óË ÁN
Type Category
 ???  N/A
Hexadecimal identifier Exp. at Lv. 100
Unknown Unknown
Pokédex
National
#???
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon FireRed and LeafGreen
Height Weight
?.? m ?.? kg
Pokédex color Body style Footprint Catch rate
Unknown BodyUnknown.png N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

B óË ÁN is a Template:Type2 Glitch Pokémon.

It is only found by using the "Always Your Turn" code in FireRed and LeafGreen and switching Pokémon. This glitch causes the game to stop (except for the movement of the sprite), and no action can be taken (except accessing the Help menu). When it appears, it will come out of a Master Ball and have Bulbasaur's cry possibly because it is the first valid Pokémon cry after 000.

When encountered, it will continuously scroll from bottom to top, and flip over (causing a small green distortion). It only appears as a yellow/orange square, and cannot be found in any other way (not even by hacking the game's code, because its hexadecimal identifier is unknown; therefore one cannot directly encounter it through an encounter code or change the first Pokémon in their party to view it).

In order to encounter B óË ÁN, first the player enters the GameShark codes "Always your turn" and "Infinite PP" and catches a Caterpie. Then after evolving it into a Metapod, the player must use the Metapod against Brock with the GameShark codes switched on. He/she has to make the Metapod use Tackle once, and the game should automatically switch out to B óË ÁN.

Its sprite appears to be that of the animation of the move Conversion, when the white square changes color to that of the glitch Pokémon.

Another encounter of it has been found on the Gold and Silver ROM hack of Pokémon FireRed, ShinyGold, in which if the player had a Quilava in a battle with the rival of the game, used Ember and then tried to do the attack again but the game automatically switched to B óË ÁN and was stuck.

It is not recommended to try and do this glitch without saving beforehand otherwise the game will stick with that as long as it is on. The game will still keep any saved data beforehand however.

Missingno RB.png This glitch-related article is a stub. You can help Bulbapedia by expanding it.

Template:GlitchPkmnNonObtainable

Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.