Super Glitch

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Super Glitch is the nickname for a large amount of volatile Glitch moves that exist in hexadecimal slots AC to CE in Pokémon Red and Blue. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one's party as its name. They can cause some rather strange effects, the most famous one of which being a chain of events including the music slowing down and stopping, the user's name changing to "(glitchy symbols) TM TRAINER (Pokémon name)," giving both Pokémon nearly infinite HP, and giving the opponent mutiple random status conditions. A common side affect of using this move makes the opponent frozen and burned, also continuing with the ZZAZZ Glitch. This sometimes causes the opponent to faint, and sometimes gives the opponent or the user random attacks that they didn't know before. It can also turn the opponent or the user into a different Pokémon. It is suspected that this happens because the attack scrambles some information in the game's RAM. After the battle in which Super Glitch was used, the game always freezes. [1] Almost anything done with this glitch move can and will result in the game freezing: viewing the user's second stat page, selecting it in battle, even replacing it with another move. Basically, anything that involves viewing the attack's name.

Many make the mistake the effects of attributing the side effects of Super Glitch to the user, the most common example of which being .4. Because .4 knows Super Glitch as a starting move, it is mistakenly believed to be extremely dangerous to one's game and save file, while in reality, .4 is no more dangerous than Missingno. or 'M. In fact, a .4 acquired by trading a pPkMnp from Yellow Version will pose no threat whatsoever to the game.

Generation I

By leveling up

#   Pokémon Type Level
0000 .4 .4
Pokémaniac --
0000 .4 .4
Pokémaniac 97
0000 .4 .4
Pokémaniac 170
0000 .4 .4
Pokémaniac 195
0000 .4 .4
Pokémaniac 234
0000 .4 .4
Pokémaniac 240
0000 3TrainerPoké 3TrainerPoké
Normal --
0000 A (uppercase) A (uppercase)
Normal Normal 224
0000 A (uppercase) A (uppercase)
Normal Normal 248
0000 h Poké h Poké
Ghost Poison 205
0000 pPkMnp pPkMnp
Poison 100
0000 PokéWTrainer PokéWTrainer
Normal Ground 11
0000 PokéWTrainer PokéWTrainer
Normal Ground 40
0000 PokéWTrainer PokéWTrainer
Normal Ground 55
0000 PokéWTrainer PokéWTrainer
Normal Ground 80
0000 Q Q
Water Psychic 9
0000 Chiisai-u Chiisai-u
Normal Ground 33
0006 Glitchy Charizard Glitchy Charizard
Fire Flying 96
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.