Psychic Noise (move)

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Psychic Noise
サイコノイズ Psycho Noise
Type  Psychic
Category  Special
PP  - (max. -)
Power  -
Accuracy  -%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IX
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Psychic Noise (Japanese: サイコノイズ Psycho Noise) is a damage-dealing Psychic-type move introduced in Generation IX.

Effect

Psychic Noise deals damage and prevents the target from recovering HP for a specific number of turns.