Pokémon data structure (Generation I): Difference between revisions
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| Carbos || byte | | Carbos || byte | ||
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| ? || | | ? || 1 byte | ||
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| Calcium || byte | |||
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| ? || 1 byte | |||
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| DVs || word | | DVs || word | ||
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This value informs about the amount of [[HP Up]] used in the Pokémon. Just because the number of HP Ups we can use with a Pokémon is limited. | This value informs about the amount of [[HP Up]] used in the Pokémon. Just because the number of HP Ups we can use with a Pokémon is limited. | ||
=== Protein, Carbos, Iron === | === Protein, Carbos, Iron, Calcium === | ||
The same as HP Up. | The same as HP Up. |
Revision as of 13:01, 30 August 2009
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Notes
Pokémon | |
---|---|
Species | byte |
Remaining HP | word |
? | byte |
Status | byte |
? | 3 bytes |
Attack 1 | byte |
Attack 2 | byte |
Attack 3 | byte |
Attack 4 | byte |
OT ID | word |
Experience | 3 bytes |
HP Up | byte |
? | byte |
Protein | 1 byte |
? | byte |
Iron | 1 byte |
? | byte |
Carbos | byte |
? | 1 byte |
Calcium | byte |
? | 1 byte |
DVs | word |
PP1 | byte |
PP2 | byte |
PP3 | byte |
PP4 | byte |
level | byte |
Total HP | word |
Attack | word |
Defense | word |
Speed | word |
Special | word |
Pokémon in Generation I games are all stored in the same 44-byte structure.
The trainer EO is stored in other memory address.
Species
This value is 1 byte length, and is the Pokémon Species.
The value for each Pokémon is listed in this article.
Remaining HP
This value is 2 bytes length.
Is the current level of HP remaining for this Pokémon. The value must not be greater than the total HP.
Status
This value is 1 byte length, and is the status of the Pokémon:
0 = OK
4 = Sleep
8 = Poisson
10 = Burn
20 = Freezed
40 = Paralysis
OT ID
Is the ID of the trainer who catched the Pokémon. Is is different than ours, the Pokémon will gain extra experience.
Experience
Is the total amount of experience gained. The level of the Pokémon should be concordant with the experience amount. Visit the experience article for more information about Pokémon grow types, and experience formulas.
HP Up
This value informs about the amount of HP Up used in the Pokémon. Just because the number of HP Ups we can use with a Pokémon is limited.
Protein, Carbos, Iron, Calcium
The same as HP Up.
Total HP
Is the total HP the Pokémon can have when we visit a Pokémon Center.
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