Thunder (move): Difference between revisions
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==Generation II== | ==Generation II== | ||
Thunder has an accuracy of 100% when | Thunder has an accuracy of 100% when during the effects of the move Rain Dance and 50% if used during the effects of the move Sunny Day. | ||
= Learnset = | = Learnset = |
Revision as of 15:55, 13 January 2006
Thunder かみなり Thunder | ||||||||||||
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Range
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Availability
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Thunder is a mostly accurate and very highly-damaging Electric-type move introduced in Generation I. Template:Project MoveDex autoarticle notice
Effect
Generation I
Thunder does damage and has a 9.8% chance of paralyzing the opponent.
Thunder can't paralyze an opponent that has a substitute or already has a major status ailment.
Generation II
Thunder has an accuracy of 100% when during the effects of the move Rain Dance and 50% if used during the effects of the move Sunny Day.
Learnset
Generation I
by leveling up
- Pikachu at Lv.43 (Lv.41 in Pokémon Yellow)
- Electabuzz at Lv.54
- Jolteon at Lv.54
- Zapdos at Lv.51
Generation II
by leveling up
- Pikachu at Lv.41
- Electabuzz at Lv.58
- Jolteon at Lv.52
- Zapdos at Lv.73
- Mareep at Lv.37
- Flaaffy at Lv.45
- Ampharos at Lv.57
- Elekid at Lv.49
- Raikou at Lv.71
Generation III
By leveling up
By TM
In Generation III, Thunder is TM25.