List of moves that confuse: Difference between revisions

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(+GenVIII (using list of moves template params))
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| 100%
| 100%
| class="l" | Raises the target's {{stat|Special Attack}} by one stage
| class="l" | Raises the target's {{stat|Special Attack}} by one stage
|-
| class="l" | {{m|G-Max Smite}}
{{typetable|Fairy}}
{{statustable|???}}
| 100%
| class="c" | Varies
| 100%
|
|-
|-
| class="l" | {{m|Hurricane}}
| class="l" | {{m|Hurricane}}
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| 100%
| 100%
|  
|  
|-
| class="l" | {{m|Strange Steam}}
{{typetable|Fairy}}
{{statustable|Special}}
| 20%
| class="c" | —
| 95%
|
|-
|-
| class="l" | {{m|Supersonic}}
| class="l" | {{m|Supersonic}}

Revision as of 11:54, 1 February 2020

Confusion is a status condition that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets.

Move Type Category Probability Power Accuracy Notes
Chatter Flying Special 100% 65 100% Chance of confusion depends on volume of recording prior to Generation VI
Confuse Ray Ghost Status 100% 100%
Confusion Psychic Special 10% 50 100%
Dizzy Punch Normal Physical 20% 70 100%
Dynamic Punch Fighting Physical 100% 100 50%
Flatter Dark Status 100% 100% Raises the target's Special Attack by one stage
G-Max Smite Fairy ??? 100% Varies 100%
Hurricane Flying Special 30% 110 70%
Psybeam Psychic Special 10% 65 100%
Rock Climb Normal Physical 20% 90 85%
Secret Power Normal Physical 30% 70 100% May cause confusion only when used on a rocky surface (Generation III only)
Shadow Panic Shadow Status 100% 60% Targets all opponents
Signal Beam Bug Special 10% 75 100%
Strange Steam Fairy Special 20% 95%
Supersonic Normal Status 100% 55%
Swagger Normal Status 100% 90% Raises the target's Attack by two stages
Sweet Kiss Fairy Status 100% 75%
Teeter Dance Normal Status 100% 100% Targets all adjacent Pokémon
Water Pulse Water Special 20% 60 100%


Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps