Heat Crash (move): Difference between revisions
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jname=ヒートスタンプ | | jname=ヒートスタンプ | | ||
jtrans=Heat Stamp | | jtrans=Heat Stamp | | ||
desc= | desc=燃える 体で 相手に ぶつかって 攻撃する。自分が 相手より 重いほど 威力が あがる。 | | ||
gameimage=noimage.png | | gameimage=noimage.png | | ||
type=Fire | | type=Fire | |
Revision as of 18:26, 4 December 2010
Heat Stamp ヒートスタンプ Heat Stamp | ||||||||||||
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Range
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Availability
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(Japanese: ヒートスタンプ Heat Stamp) is a damage-dealing Template:Type2 move introduced in Generation V. It is the signature move of Tepig and its evolutionary line.
Effect
Heat Stamp does damage in base depending on the weight of both the user and the target; when the user is heavier than the target, more damage is inflicted. The damage can be calculated in this form:
- 120 base power, if target's weight is lower or equal to ⅕ (20%) of user's weight.
- 100 base power, if target's weight is greater than ⅕ (20%) of user's weight and lower or equal to ¼ (25%) of user's weight.
- 80 base power, if target's weight is greater than ¼ (25%) of user's weight and lower or equal to ⅓ (33.3%) of user's weight.
- 60 base power, if target's weight is greater than ⅓ (33.3%) of user's weight and lower or equal to ½ of user's weight (50%).
- 40 base power, if target's weight is greater than ½ (50%) of user's weight.
Since Tepig, Chaoboo, Enbuoh, and Smeargle will always have constant weights, we can find out which weight classes will receive how much base damage.
Enbuoh
- 120 Base: Target must be lower than 66.14lbs.
- 100 Base: Target must be 66.14lbs =< 82.7lbs.
- 80 Base: Target must be 82.7lbs =< 110.1lbs.
- 60 Base: target must be 110.1lbs =< 165.4lbs.
- 40 Base: Target must be higher than 165.4lbs.
Learnset
Generation V
By leveling up
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Trivia
- Heat Stamp is the only Fire-type attack move which does not have a set base power.