Appendix:Yellow walkthrough/Section 5: Difference between revisions

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This area has six Trainers total, but you can avoid all but the last two.  The wild Pokémon here are all the same as on {{rt|5|Kanto}}.  The only thing to do is continue south to [[Vermilion City]].
This area has six Trainers total, but you can avoid all but the last two.  The wild Pokémon here are all the same as on {{rt|5|Kanto}}.  The only thing to do is continue south to [[Vermilion City]].


{| class="expandable" {{bluetable|background: #{{kanto color light}}; width: 50%}}
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy|10px}}; border: 5px solid #{{yellow color}};"
|- style="background: #{{kanto color}};"
|- align="center"
! Name
! Trainers
! Pokémon
|-
! Winnings
|  
|-
{{trainerheader}}
| Bug Catcher
{{Trainerentry|GenIBugcatcher.png|Bug Catcher||160|3|013|Weedle||16||010|Caterpie||16||013|Weedle||16||}}
| Lv 16 Weedle, Lv 16 Caterpie, Lv 16 Weedle
{{trainerdiv}}
| {{pdollar}}160
{{Trainerentry|GenIJrTrainerMale.png|Jr. Trainer||400|1|007|Squirtle||20||}}
|-
{{trainerdiv}}
| Jr. Trainer♂
{{Trainerentry|GenIJrTrainerFemale.png|Jr. Trainer||320|2|019|Rattata||16||025|Pikachu||16||}}
| Lv 16 Weepinbell
{{trainerdiv}}
| {{pdollar}}320
{{Trainerentry|GenIBugcatcher.png|Bug Catcher||200|1|012|Butterfree||20||}}
|-
{{trainerdiv}}
| Jr. Trainer♀
{{Trainerentry|GenIJrTrainerFemale.png|Jr. Trainer||320|3|016|Pidgey||16||016|Pidgey||16||016|Pidgey||16||}}
| Lv 20 Cubone
{{trainerdiv}}
| {{pdollar}}400
{{Trainerentry|GenIJrTrainerMale.png|Jr. Trainer||320|2|021|Spearow||16||020|Raticate||16||}}
|-
{{trainerfooter|land|I}}
| Bug Catcher
| Lv 20 Butterfree
| {{pdollar}}200
|-
| Jr. Trainer♀
| Lv 16 Pidgey, Lv 16 Pidgey, Lv 16 Pidgey
| {{pdollar}}320
|-
| Jr. Trainer♂
| Lv 16 Spearow, Lv 16 Raticate
| {{pdollar}}320
|}
|}
{| class="expandable" {{bluetable|background: #{{yellow color light}}; width: 30%}}
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy|10px}}; border: 5px solid #{{yellow color}};"
|- style="background: #{{yellow color}};"
|- align="center"
! Pokémon
! Available Pokémon
! Encounter rate
|-  
|-
|  
| {{MS|016|Pidgey (Pokémon)}} Pidgey
{{catch/header|land|no}}
| 45%
{{catch/entry1|016|Pidgey|no|no|yes|Grass|15-17|45%|type1=Normal|type2=Flying}}
|-
{{catch/entry1|019|Rattata|no|no|yes|Grass|14-16|25%|type1=Normal}}
| {{MS|019|Rattata (Pokémon)}} Rattata
{{catch/entry1|063|Abra|no|no|yes|Grass|7|15%|type1=Psychic}}
| 25%
{{catch/entry1|039|Jigglypuff|no|no|yes|Grass|3-7|10%|type1=Normal}}
|-
{{catch/entry1|017|Pidgeotto|no|no|yes|Grass|17|5%|type1=Normal|type2=Flying}}
| {{MS|063|Abra (Pokémon)}} Abra
{{catch/footer|land}}
| 15%
|-
| {{MS|039|Jigglypuff (Pokémon)}} Jigglypuff
| 10%
|-
| {{MS|017|Pidgeotto (Pokémon)}} Pidgeotto
| 5%
|}
|}




== Vermilion City ==
== Vermilion City ==
[[Image:Vermilionrby.PNG|thumb|right|Vermilion City]]
[[Image:Vermillionrby.PNG|thumb|right|Vermilion City]]


The path to the Gym has an overgrown tree in the way, so you can't get your next badge just yet.  After checking out the local attractions, make your way to the harbor to board the luxury cruiseliner, the [[S.S. Anne]]!
The path to the Gym has an overgrown tree in the way, so you can't get your next badge just yet.  After checking out the local attractions, make your way to the harbor to board the luxury cruiseliner, the [[S.S. Anne]].
 
{| align="center"
|
{{catch/header|sand|no}}
{{catch/div|sand|Gift Pokémon}}
{{catch/entry1|007|Squirtle|no|no|yes|Gift|10|One|type1=Water}}
{{catch/div|water|Fishing}}
{{catch/entry1|129|Magikarp|no|no|yes|Fish Old|5|100%|type1=Water}}
{{catch/footer|sand}}
|}




=== Fishing Guru #1 ===
=== Fishing Guru #1 ===
 
Visit the house to the left of the Poké Center and talk to the fisherman inside.  Convince him that you love fishing as much as he does, and he'll give you the {{DL|Fishing|Old Rod}}.  All you can really catch with it is {{p|Magikarp}}, but at least you can find them for free now.  The {{DL|Fishing|Good Rod}} and {{DL|Fishing|Super Rod}} are better, but you won't get those until later.
Visit the house to the left of the Poké Center and talk to the fishing enthusiast inside.  Convince him that you love fishing as much as he does, and he'll give you the {{DL|Fishing|Old Rod}}.  All you can really catch with it is {{p|Magikarp}}, but at least you can find them for free now.  The {{DL|Fishing|Good Rod}} and {{DL|Fishing|Super Rod}} are better, but you won't get those until later.
 


=== Pokémon Fan Club ===
=== Pokémon Fan Club ===
 
The building just behind the [[Vermilion Gym]] is the [[Pokémon Fan Club]].  If you listen to the Chairman's rambling thoughts, he'll give you a {{DL|List of key items in Generation I|Bike Voucher}} for your time. You can exchange this at the Bike Shop in [[Cerulean City]] to finally get a bike - and even better, it's free!
The building just behind the [[Vermilion Gym]] is the [[Pokémon Fan Club]].  If you listen to the Chairman's rambling thoughts, he'll give you a {{DL|List of key items in Generation I|Bike Voucher}} for your time. <br> You can show this at the Bike Shop in [[Cerulean City]] to finally get a bike - and even better, it's free!
 


== S.S. Anne ==
== S.S. Anne ==
This cruise ship caters to the world's best Pokémon Trainers, so expect some heavy battling onboard.


This cruise ship caters to the world's best Pokémon Trainers, so expect some heavy battling onboard!
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy|10px}}; border: 5px solid #{{yellow color}};"
 
|- align="center"
{| class="expandable" {{bluetable|background: #{{kanto color light}}; width: 50%}}
! Trainers
|- style="background: #{{kanto color}};"
|-  
! Name (1F)
|
! Pokémon
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy|10px}}; border: 5px solid #{{yellow color}};"
! Winnings
|- align="center"
|-
! B1F
| Lass
|-  
| Lv 18 Pidgey, Lv 18 Nidoran♀
|  
| {{pdollar}}270
{{trainerheader|water}}
|-
{{trainerentry|GenISailor.png|Sailor||630|1|090|Shellder||21||}}
| Youngster
{{trainerdiv|water}}
| Lv 21 Nidoran♂
{{trainerentry|GenISailor.png|Sailor||510|3|116|Horsea||17||090|Shellder||17||072|Tentacool||17||}}
| {{pdollar}}315
{{trainerdiv|water}}
|-
{{trainerentry|GenISailor.png|Sailor||510|3|116|Horsea||17||116|Horsea||17||116|Horsea||17||}}
| Gentleman
{{trainerdiv|water}}
| Lv 19 Nidoran♂, Lv 19 Nidoran♀
{{trainerentry|GenISailor.png|Sailor||540|2|072|Tentacool||18||120|Staryu||18||}}
| {{pdollar}}1330
{{trainerdiv|water}}
|-
{{trainerentry|GenIFisherman.png|Fisherman||595|3|072|Tentacool||17||120|Staryu||17||090|Shellder||17||}}
| Gentleman
{{trainerdiv|water}}
| Lv 18 Growlithe, Lv 18 Growlithe
{{trainerentry|GenISailor.png|Sailor||600|1|066|Machop||20||}}
| {{pdollar}}1260
{{trainerfooter|water|I}}
|}
|}
{| class="expandable" {{bluetable|background: #{{unknown color light}}; width: 30%}}
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy|10px}}; border: 5px solid #{{yellow color}};"
|- style="background: #{{unknown color}};"
|- align="center"
! Item
! 1F
! Location
|-  
|-
|  
| {{TM|08|Body Slam}}
{{trainerheader|water}}
| 1F, second room from the left
{{trainerentry|GenIGentleman.png|Gentleman||1260|2|058|Growlithe||18||058|Growlithe||18||}}
{{trainerdiv|water}}
{{trainerentry|GenIGentleman.png|Gentleman||1330|2|029|Nidoran♀||19||032|Nidoran♂||19||}}
{{trainerdiv|water}}
{{trainerentry|GenIYoungster.png|Youngster||315|1|032|Nidoran♂||21||}}
{{trainerdiv|water}}
{{trainerentry|GenILass.png|Lass||270|2|016|Pidgey||18||029|Nidoran♀||18||}}
{{trainerfooter|water|I}}
|}
|}
 
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy|10px}}; border: 5px solid #{{yellow color}};"
 
|- align="center"
Pick up the TM from the second room, then follow the hallway to the right, and head down to take the stairs to the basement floor.
! 2F
 
|-  
{| class="expandable" {{bluetable|background: #{{kanto color light}}; width: 50%}}
|  
|- style="background: #{{kanto color}};"
{{trainerheader|water}}
! Name (B1F)
{{trainerentry|GenIFisherman.png|Fisherman||595|3|118|Goldeen||17||072|Tentacool||17||118|Goldeen||17||}}
! Pokémon
{{trainerdiv|water}}
! Winnings
{{trainerentry|GenIGentleman.png|Gentleman||1540|2|100|Voltorb||22||081|Magnemite||22|}}
|-
{{trainerdiv|water}}
| Sailor
{{trainerentry|GenIGentleman.png|Gentleman||1190|2|058|Growlithe||17||077|Ponyta||17||}}
| Lv 17 Horsea, Lv 17 Shellder, Lv 17 Tentacool
{{trainerdiv|water}}
| {{pdollar}}510
{{trainerentry|GenILass.png|Lass||300|1|039|Jigglypuff||20||}}
|-
{{trainerfooter|water|I}}
| Sailor
| Lv 21 Shellder
| {{pdollar}}630
|-
| Sailor
| Lv 17 Horsea, Lv 17 Horsea, Lv 17 Horsea
| {{pdollar}}510
|-
| Sailor
| Lv 18 Tentacool, Lv 18 Staryu
| {{pdollar}}540
|-
| Fisherman
| Lv 17 Tentacool, Lv 17 Staryu, Lv 17 Shellder
| {{pdollar}}595
|-
| Sailor
| Lv 20 Machop
| {{pdollar}}600
|}
|}
{| class="expandable" {{bluetable|background: #{{unknown color light}}; width: 30%}}
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy|10px}}; border: 5px solid #{{yellow color}};"
|- style="background: #{{unknown color}};"
|- align="center"
! Item
! 3F
! Location
|-  
|-
|  
| Max Potion
{{trainerheader|water}}
| Far-right room
{{Trainerentry|GenISailor.png|Sailor||510|2|066|Machop||17||072|Tentacool||17||}}
|-
{{Trainerdiv|water}}
| Ether
{{Trainerentry|GenISailor.png|Sailor||540|2|066|Machop||18||090|Shellder||18||}}
| Middle room
{{Trainerfooter|water|I}}
|-
| {{TM|44|Rest}}
| Fourth room from the stairs
|}
|}
Once you're done here, head back to the entrance (and heal up at the Poké Center if necessary).  Walk to the left (ignore the first set of stairs), and then down to reach the cafeteria.  Check the bottom trash can on the right side to find a {{DL|Poké Ball|Great Ball}}, a stronger version of the regular Poké Ball.  Head out of the cafeteria, and straight up to the next set of stairs.  Head down (you can take the closest stairs to the outside of the ship for two Trainer battles for extra EXP) and then right, and you'll see the last few rooms of Trainers on the ship, with the Captain's room at the end.
{| class="expandable" {{bluetable|background: #{{kanto color light}}; width: 50%}}
|- style="background: #{{kanto color}};"
! Name (Shipdeck)
! Pokémon
! Winnings
|-
| Sailor
| Lv 17 Machop, Lv 17 Tentacool
| {{pdollar}}510
|-
| Sailor
| Lv 18 Machop, Lv 18 Shellder
| {{pdollar}}540
|}
|}
{| class="expandable" {{bluetable|background: #{{kanto color light}}; width: 50%}}
{| class="expandable" align="center" style="background: #{{yellow color light}}; {{roundy|10px}}; border: 5px solid #{{yellow color}};"
|- style="background: #{{kanto color}};"
|- align="center"
! Name (2F)
! Items
! Pokémon
|-
! Winnings
|  
|-
{{itlisth|water}}
| Fisherman
{{itlistbod|TM Normal|1F, second room from the left|Y|display={{TM|08|Body Slam}}}}
| Lv 17 Goldeen, Lv 17 Tentacool, Lv 17 Goldeen
{{itlistbod|Max Potion|B1F, far-right room|Y|display={{DL|Potion|Max Potion}}}}
| {{pdollar}}595
{{itlistbod|Ether|B1F, in the center room|Y}}
|-
{{itlistbod|TM Psychic|B1F, fourth room from the stairs|Y|display={{TM|44|Rest}}}}
| Gentleman
{{itlistbod|Great Ball|1F, the third trash can in the cafeteria (hidden)|Y|display={{DL|Poké Ball|Great Ball}}}}
| Lv 22 Voltorb, Lv 22 Magnemite
{{itlistbod|Max Ether|B1F, second room from the left|Y|display={{DL|Ether|Max Ether}}}}
| {{pdollar}}1540
{{itlistbod|Rare Candy|B1F, fourth room from the left|Y|display={{DL|Vitamin|Rare Candy}}}}
|-
{{itlistbod|HM Normal|From the Captain|Y|display={{HM|01|Cut}}}}
| Gentleman
{{itlistfoot|water}}
| Lv 17 Growlithe, Lv 17 Ponyta
| {{pdollar}}1190
|-
| Lass
| Lv 20 Jigglypuff
| {{pdollar}}300
|}
{| class="expandable" {{bluetable|background: #{{unknown color light}}; width: 30%}}
|- style="background: #{{unknown color}};"
! Item
! Location
|-
| Max Ether
| Second room from the left
|-
| Rare Candy
| Fourth room from the left
|}
|}


Pick up the TM from the second room, then follow the hallway to the right.  Head south and take the stairs to the basement floor.  Fight a few Sailors, then head back to the entrance (and heal up at the Poké Center if necessary).  Walk to the left (ignore the first set of stairs), and then south to reach the cafeteria.  Check the bottom trash can on the right side to find a {{DL|Poké Ball|Great Ball}}, a stronger version of the regular Poké Ball.  Head out of the cafeteria, and climb the northwest stairs.  Head down (you can take the closest stairs to the outside of the ship for two Trainer battles for extra EXP) and then right, and you'll see the last few rooms of Trainers on the ship, with the Captain's room at the end.


Now that you've battled all the Trainers and picked up all the items, you can head to the Captain's room. <br>
Now that you've battled all the Trainers and picked up all the items, you can head to the Captain's room. <br>
Be careful though, since your rival will be leaving the Captain's room just as you're headed there!
Be careful though, since your rival will be leaving the Captain's room just as you're headed there!


=== Rival battle ===
{| align="center"
|
{{Party
{{Party
|color={{yellow color}}
|color={{yellow color}}
Line 257: Line 202:
|move4=Growl|move4type=Normal}}
|move4=Growl|move4type=Normal}}
}}
}}
|}




After the battle, he taunts you again and runs off.  Now you're free to visit the Captain.  When you enter his room, you find him hunched over a trash can - it looks like the Captain got seasick.  Not to worry, all it takes is a quick backrub to quell his stomach, and the Captain rewards you with {{HM|01|Cut}}.  With this, you'll finally be able to cut down those overgrown trees to reach new areas!  Once you've helped the Captain, there's nothing left to do on the ship, so it's time to head back to the city.  As you disembark, the ferry glides out of port, so don't miss any items!
After the battle, he taunts you again and runs off.  Now you're free to visit the Captain.  When you enter his room, you find him hunched over a trash can - it looks like the Captain got seasick.  Not to worry, all it takes is a quick backrub to quell his stomach, and the he rewards you with {{HM|01|Cut}}.  With this, you'll finally be able to cut down those overgrown trees to reach new areas!  Once you've helped the Captain, there's nothing left to do on the ship, so it's time to head back to the city.  As you disembark, the ferry glides out of port, so don't miss any items!


== Vermilion Gym ==
== Vermilion Gym ==
Line 268: Line 214:
{{sign|RBY|footer}}
{{sign|RBY|footer}}


It's finally time for the next Gym battle!  Use [[HM01]] to teach one of your Pokémon how to {{m|cut}} the tree out of the way so you can enter the Gym.  The [[Vermilion Gym]] focuses on {{t|Electric}}-types, so {{t|Ground}}-types like {{p|Geodude}} and {{p|Sandshrew}} are your best bet, since they're immune to electrical attacks.  If you're after another Ground-type, head east from Vermilion City and wander around in [[Diglett's Cave]] - you'll find plenty of {{p|Diglett}}, and even a few {{p|Dugtrio}}.  Your Electric- and {{t|Grass}}-types are also somewhat immune, but avoid using your {{t|Flying}}- and {{t|Water}}-types. [[Lt. Surge]] has set up a trap in his Gym - you have to flip two switches hidden randomly in the trash cans to open the doors to the Gym Leader.  Once you find the first switch, the second will be right next to it.  If you don't flip one right after the other, the trap will reset, and you'll have to hunt them down again.
It's finally time for the next Gym battle!  Use your new [[HM01]] to teach a Pokémon how to {{m|cut}} the tree out of the way so you can enter the Gym.  The [[Vermilion Gym]] focuses on {{type2|Electric}}s, so {{type2|Ground}}s like {{p|Geodude}} and {{p|Sandshrew}} are your best bet, since they're immune to electrical attacks.  If you're after another Ground-type, head east from Vermilion City and wander around in [[Diglett's Cave]] - you'll find plenty of {{p|Diglett}}, and even a few {{p|Dugtrio}}.  Your Electric- and {{type2|Grass}}s are also somewhat immune, but avoid using your {{t|Flying}}- and {{type2|Water}}s.
 
[[Lt. Surge]] has set up a trap in his Gym - challengers have to flip two switches hidden randomly in the trash cans to open the doors to the Gym Leader.  Once you find the first switch, the second will be right next to it.  If you don't flip one right after the other, the trap will reset, and you'll have to hunt them down again.


{| class="expandable" {{bluetable|background: #{{electric color light}}; width: 50%}}
{| align="center"
|- style="background: #{{electric color}};"
|- align="center" valign="top"
! Name
|
! Pokémon
{| align="center" style="background: #{{electric color}}; {{roundy|10px}} border: 5px solid #{{electric color light}};"
! Winnings
|- align="center"
|-
! Vermilion Gym <br> [[Image:Thunder Badge.png|35px|The Thunder Badge]] <br><br>
| Sailor
|-  
| Lv 24 Magnemite
|
| {{pdollar}}720
{| align="center" class="expandable" style="background: #{{electric color}}; {{roundy|10px}} border: 5px solid #{{electric color light}};"
|-
|- align="center"
| Rocker
! Trainers
| Lv 20 Voltorb, Lv 20 Voltorb, Lv 20 Voltorb
|-  
| {{pdollar}}500
|  
|-
{{Trainerheader|Electric}}
| [[Gentleman]]
{{Trainerentry|GenIRocker.png|Rocker||500|3|100|Voltorb||20||100|Voltorb||20||100|Voltorb||20|}}
| Lv 22 Voltorb, Lv 22 Magnemite
{{Trainerdiv|Electric}}
| {{pdollar}}1540
{{Trainerentry|GenISailor.png|Sailor||720|1|081|Magnemite||24|}}
{{Trainerdiv|Electric}}
{{Trainerentry|GenIGentleman.png|Gentleman||1540|2|081|Magnemite||22||100|Voltorb||22|}}
{{Trainerfooter|Electric|1|inside}}
|}
|}
{{Party|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}}
{{Party|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}}
|sprite=Y_Surge.png‎
|sprite=Y_Surge.png‎
Line 297: Line 251:
|pokemon=1
|pokemon=1
|pokemon1={{Pokémon|gen=1|game=Yellow|ndex=026|pokemon=Raichu
|pokemon1={{Pokémon|gen=1|game=Yellow|ndex=026|pokemon=Raichu
|level=28
|level=28|type1=Electric
|type1=Electric
|move1=Thunderbolt|move1type=Electric
|move1=Thunderbolt|move1type=Electric
|move2=Growl|move2type=Normal
|move2=Growl|move2type=Normal
Line 304: Line 257:
|move4=Mega Kick|move4type=Normal}}
|move4=Mega Kick|move4type=Normal}}
}}
}}
|}
|}




After defeating Lt. Surge, he presents you with the {{badge|Thunder}}.  This newest badge grants a slight {{stat|speed}} boost in battle, and allows you to {{m|fly}} to any town you've already visited (once you find [[HM02]]).  He also rewards you with {{TM|24|Thunderbolt}}, the second-strongest Electric-type attack (after {{m|Thunder}}).  You may want to use it on your {{p|Pikachu}}, or save it for another Pokémon.
After defeating Lt. Surge, he presents you with the {{badge|Thunder}}.  This newest badge grants a slight {{stat|speed}} boost in battle, and allows you to {{m|fly}} to any town you've already visited (once you find [[HM02]], that is).  He also rewards you with {{TM|24|Thunderbolt}}, the second-strongest Electric-type attack.


=== Here Comes the Squirtle Squad! ===
=== Here Comes the Squirtle Squad! ===
Speak to the police officer near the Gym.  She has just caught a {{p|Squirtle}} that has always been getting into trouble.  Having won the Thunder Badge shows her that you're a decent Trainer, so she'll ask take it with you.


Speak with the police officer near the Gym.  She has just caught a {{p|Squirtle}} that had always been getting into trouble. <br> Having won the Thunder Badge shows her that you're a decent Trainer, so she'll ask take it with you.
Stop in the Poké Center to heal up, and then make your way to the east to reach {{rt|11|Kanto}}.


Stop in Poké Center to heal up, and then make your way to the east to find {{rt|11|Kanto}}.




 
{{WalkthroughPrevNext
{{WalkthroughPrevNext|game=Yellow|gamename=Yellow|prev=yes|next=yes|prevsection=4|nextsection=6|prevname=Cerulean City, Cerulean Gym, Route 24, Route 25, Route 5|nextname=Route 11, Route 2, Pewter City, Route 10}}
|game=Yellow
|gamename=Yellow
|prev=yes
|prevsection=4
|prevname=Cerulean City, Cerulean Gym, Route 24, Route 25, Route 5|
|next=yes
|nextsection=6
|nextname=Route 11, Route 2, Pewter City, Route 10
}}


<br>
<br>
{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
[[Category:Yellow walkthrough]]
[[Category:Yellow walkthrough]]

Revision as of 15:04, 29 August 2010

Route 6

This area has six Trainers total, but you can avoid all but the last two. The wild Pokémon here are all the same as on Route 5. The only thing to do is continue south to Vermilion City.


Vermilion City

File:Vermillionrby.PNG
Vermilion City

The path to the Gym has an overgrown tree in the way, so you can't get your next badge just yet. After checking out the local attractions, make your way to the harbor to board the luxury cruiseliner, the S.S. Anne.

Pokémon Games Location Levels Rate
Gift Pokémon
Squirtle Squirtle
R B Y
Gift Gift
10 One
Fishing
Magikarp Magikarp
R B Y
Old Rod Fishing
Old Rod
5 100%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Fishing Guru #1

Visit the house to the left of the Poké Center and talk to the fisherman inside. Convince him that you love fishing as much as he does, and he'll give you the Old Rod. All you can really catch with it is Magikarp, but at least you can find them for free now. The Good Rod and Super Rod are better, but you won't get those until later.

Pokémon Fan Club

The building just behind the Vermilion Gym is the Pokémon Fan Club. If you listen to the Chairman's rambling thoughts, he'll give you a Bike Voucher for your time. You can exchange this at the Bike Shop in Cerulean City to finally get a bike - and even better, it's free!

S.S. Anne

This cruise ship caters to the world's best Pokémon Trainers, so expect some heavy battling onboard.


Pick up the TM from the second room, then follow the hallway to the right. Head south and take the stairs to the basement floor. Fight a few Sailors, then head back to the entrance (and heal up at the Poké Center if necessary). Walk to the left (ignore the first set of stairs), and then south to reach the cafeteria. Check the bottom trash can on the right side to find a Great Ball, a stronger version of the regular Poké Ball. Head out of the cafeteria, and climb the northwest stairs. Head down (you can take the closest stairs to the outside of the ship for two Trainer battles for extra EXP) and then right, and you'll see the last few rooms of Trainers on the ship, with the Captain's room at the end.

Now that you've battled all the Trainers and picked up all the items, you can head to the Captain's room.
Be careful though, since your rival will be leaving the Captain's room just as you're headed there!

Rival battle




After the battle, he taunts you again and runs off. Now you're free to visit the Captain. When you enter his room, you find him hunched over a trash can - it looks like the Captain got seasick. Not to worry, all it takes is a quick backrub to quell his stomach, and the he rewards you with HM01 (Cut). With this, you'll finally be able to cut down those overgrown trees to reach new areas! Once you've helped the Captain, there's nothing left to do on the ship, so it's time to head back to the city. As you disembark, the ferry glides out of port, so don't miss any items!

Vermilion Gym

VERMILION CITY
POKéMON GYM
LEADER: LT. SURGE
The Lightning
American!

It's finally time for the next Gym battle! Use your new HM01 to teach a Pokémon how to cut the tree out of the way so you can enter the Gym. The Vermilion Gym focuses on Template:Type2s, so Template:Type2s like Geodude and Sandshrew are your best bet, since they're immune to electrical attacks. If you're after another Ground-type, head east from Vermilion City and wander around in Diglett's Cave - you'll find plenty of Diglett, and even a few Dugtrio. Your Electric- and Template:Type2s are also somewhat immune, but avoid using your Flying- and Template:Type2s.

Lt. Surge has set up a trap in his Gym - challengers have to flip two switches hidden randomly in the trash cans to open the doors to the Gym Leader. Once you find the first switch, the second will be right next to it. If you don't flip one right after the other, the trap will reset, and you'll have to hunt them down again.

Vermilion Gym
The Thunder Badge





After defeating Lt. Surge, he presents you with the Thunder Badge. This newest badge grants a slight speed boost in battle, and allows you to fly to any town you've already visited (once you find HM02, that is). He also rewards you with TM24 (Thunderbolt), the second-strongest Electric-type attack.

Here Comes the Squirtle Squad!

Speak to the police officer near the Gym. She has just caught a Squirtle that has always been getting into trouble. Having won the Thunder Badge shows her that you're a decent Trainer, so she'll ask take it with you.

Stop in the Poké Center to heal up, and then make your way to the east to reach Route 11.


← Part 4 Cerulean City, Cerulean Gym, Route 24, Route 25, Route 5
Yellow
walkthrough
Route 11, Route 2, Pewter City, Route 10 Part 6 →


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