Battle Institute: Difference between revisions
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(corrected scoring system, trainer constraints in each round) |
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* 1000 points per battle won | * 1000 points per battle won | ||
* 80 points per opposing Pokémon fainted | * 80 points per opposing Pokémon fainted | ||
* 15 points each time the player's Pokémon uses one of its moves that it hasn't used | * 15 points each time the player's Pokémon uses one of its moves that it hasn't used in the current battle yet | ||
* 5 points each time the player switches Pokémon | * 5 points each time the player switches Pokémon | ||
* 1 point each time the player hits | * 1 point each time the player hits with an attack that's super-effective | ||
* 5 points each time an opponent uses a move with no effect | * 5 points each time an opponent uses a move with no effect because of a type chart immunity | ||
* 2 points each time an opponent hits with an attack that's not very effective | * 2 points each time an opponent hits with an attack that's not very effective | ||
* -80 points for each of the player's own Pokémon that fainted | * -80 points for each of the player's own Pokémon that fainted | ||
* -10 points for each turn that passes (if a battle is forfeited at the beginning of a turn, the cost of that turn is still counted) | * -10 points for each turn that passes (if a battle is forfeited at the beginning of a turn, the cost of that turn is still counted) | ||
* -10 points each time the player uses a move with no effect | * -10 points each time the player uses a move with no effect because of a type chart immunity | ||
* -2 points each time the player hits | * -2 points each time the player hits with an attack that's not very effective | ||
* Between -0 and -100 points per battle depending on how much HP the player's Pokémon are missing at the end of the battle, as a percentage of the combined maximum HP of all team members | * Between -0 and -100 points per battle depending on how much HP the player's Pokémon are missing at the end of the battle, as a percentage of the combined maximum HP of all team members | ||