Battle Institute: Difference between revisions

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(corrected scoring system, trainer constraints in each round)
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* 1000 points per battle won
* 1000 points per battle won
* 80 points per opposing Pokémon fainted
* 80 points per opposing Pokémon fainted
* 15 points each time the player's Pokémon uses one of its moves that it hasn't used before in the current battle
* 15 points each time the player's Pokémon uses one of its moves that it hasn't used in the current battle yet
* 5 points each time the player switches Pokémon
* 5 points each time the player switches Pokémon
* 1 point each time the player hits an opponent with an attack that's super-effective
* 1 point each time the player hits with an attack that's super-effective
* 5 points each time an opponent uses a move with no effect (either from type immunities, Ability immunities such as {{a|Levitate}}, or status moves that fail for various reasons)
* 5 points each time an opponent uses a move with no effect because of a type chart immunity
* 2 points each time an opponent hits with an attack that's not very effective
* 2 points each time an opponent hits with an attack that's not very effective
* -80 points for each of the player's own Pokémon that fainted
* -80 points for each of the player's own Pokémon that fainted
* -10 points for each turn that passes (if a battle is forfeited at the beginning of a turn, the cost of that turn is still counted)
* -10 points for each turn that passes (if a battle is forfeited at the beginning of a turn, the cost of that turn is still counted)
* -10 points each time the player uses a move with no effect (on the same basis as the above)
* -10 points each time the player uses a move with no effect because of a type chart immunity
* -2 points each time the player hits an opponent with an attack that's not very effective
* -2 points each time the player hits with an attack that's not very effective
* Between -0 and -100 points per battle depending on how much HP the player's Pokémon are missing at the end of the battle, as a percentage of the combined maximum HP of all team members
* Between -0 and -100 points per battle depending on how much HP the player's Pokémon are missing at the end of the battle, as a percentage of the combined maximum HP of all team members