Electrode (Base Set 21): Difference between revisions
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m (corrected Rare Holo to Rare of Base Set 2) |
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|weakness=Fighting | |weakness=Fighting | ||
|retreatcost=1 | |retreatcost=1 | ||
}} | |||
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Base Set}}|rarity={{rar|Rare}}|cardno=21/102|jpexpansion={{TCG|Expansion Pack}}|jprarity={{rar|Rare}}}} | {{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Base Set}}|rarity={{rar|Rare}}|cardno=21/102|jpexpansion={{TCG|Expansion Pack}}|jprarity={{rar|Rare}}}} | ||
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Base Set 2}}|rarity={{rar|Rare | {{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Base Set 2}}|rarity={{rar|Rare}}|cardno=25/130}} | ||
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Pokémon Trading Card Game Classic}}|deck=Charizard & Ho-Oh ex Deck|cardno=011/034|jpexpansion={{TCG|Pokémon Card Game Classic}}|jpdeck=Charizard & Ho-Oh ex Deck|jpcardno=011/032}} | |||
{{PokémoncardInfobox/Footer|type=Lightning|species=Electrode}} | {{PokémoncardInfobox/Footer|type=Lightning|species=Electrode}} | ||
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|jname=エネエネ | |jname=エネエネ | ||
|jtrans=Ene-Ene | |jtrans=Ene-Ene | ||
|effect=At any time during your turn (before your attack), you may Knock Out {{tt|Electrode|this Pokémon}} and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. {{tt|Electrode|This Pokémon}} is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if {{tt|Electrode|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}. | |effect=At any time during your turn ''(before your attack)'', you may Knock Out {{tt|Electrode|this Pokémon}} and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. {{tt|Electrode|This Pokémon}} is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if {{tt|Electrode|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}. | ||
}} | |||
{{Cardtext/Attack | {{Cardtext/Attack | ||
|type=Lightning | |type=Lightning | ||
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|jname=でんげき | |jname=でんげき | ||
|jtrans=Electric Attack | |jtrans=Electric Attack | ||
|jcategory=yes | |||
|jgroup=Electric Shock or Thunder Jolt | |||
|damage=50 | |damage=50 | ||
|effect=Flip a | |effect=Flip a coin. If tails, {{tt|Electrode|this Pokémon}} does 10 damage to itself. | ||
}} | |||
{{Cardtext/Footer}} | {{Cardtext/Footer}} | ||
Line 50: | Line 53: | ||
|jname=エネエネ | |jname=エネエネ | ||
|jtrans=Ene-Ene | |jtrans=Ene-Ene | ||
|effect=At any time during your turn (before your attack), you may Knock Out {{tt|Electrode|this Pokémon}} and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. {{tt|Electrode|This Pokémon}} is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if {{tt|Electrode|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}. | |effect=At any time during your turn ''(before your attack)'', you may Knock Out {{tt|Electrode|this Pokémon}} and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. {{tt|Electrode|This Pokémon}} is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if {{tt|Electrode|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}. | ||
}} | |||
{{Cardtext/Attack | {{Cardtext/Attack | ||
|type=Lightning | |type=Lightning | ||
Line 58: | Line 61: | ||
|jname=でんげき | |jname=でんげき | ||
|jtrans=Electric Attack | |jtrans=Electric Attack | ||
|jcategory=yes | |||
|jgroup=Electric Shock or Thunder Jolt | |||
|damage=50 | |damage=50 | ||
|effect=Flip a | |effect=Flip a coin. If tails, {{tt|Electrode|this Pokémon}} does 10 damage to itself. | ||
}} | |||
{{Cardtext/Footer}} | {{Cardtext/Footer}} | ||
===Pokédex data=== | ===Pokédex data (Base Set and Base Set 2 prints)=== | ||
{{Carddex | {{Carddex | ||
|type=Lightning | |type=Lightning | ||
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|jdex=すこしの刺激に反応して爆発する。バクダンボールというあだなで恐がられている。 | |jdex=すこしの刺激に反応して爆発する。バクダンボールというあだなで恐がられている。 | ||
|transdex=It explodes in response to even minor stimuli. It is feared, with the nickname of The Bomb Ball. | |transdex=It explodes in response to even minor stimuli. It is feared, with the nickname of The Bomb Ball. | ||
|}} | }} | ||
===Pokémon Trading Card Game Classic print=== | |||
{{Cardtext/Header|type=Lightning}} | |||
{{Cardtext/Pokémon Power | |||
|type=Lightning | |||
|name=Buzzap | |||
|jname=エネエネ | |||
|jtrans=Ene-Ene | |||
|effect=Once during your turn, you may Knock Out this Pokémon and attach it to 1 of your other Pokémon as a Special Energy card. While this card is attached to a Pokémon, it provides every type of Energy but provides only 2 Energy at a time. This Pokémon Power can't be used if this Pokémon is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}. | |||
}} | |||
{{Cardtext/Attack | |||
|type=Lightning | |||
|cost={{e|Lightning}}{{e|Lightning}}{{e|Lightning}} | |||
|name=Thunder Jolt | |||
|jname=でんげき | |||
|jtrans=Electric Attack | |||
|jgroup=Electric Shock or Thunder Jolt | |||
|damage=50 | |||
|effect=Flip a coin. If tails, this Pokémon also does 10 damage to itself. | |||
}} | |||
{{Cardtext/Footer}} | |||
===Pokédex data (Pokémon Trading Card Game Classic print)=== | |||
{{Carddex | |||
|type=Lightning | |||
|name=Electrode | |||
|species=Ball | |||
|ndex=101 | |||
|height=3'11" | |||
|jheight=1.2 | |||
|weight=146.8 | |||
|jweight=66.6 | |||
|dex=It stores electrical energy under very high pressure. It often explodes with little or no provocation. | |||
|jdex=すこしの刺激に反応して爆発する。バクダンボールというあだなで恐がられている。 | |||
|transdex=It explodes in response to even minor stimuli. It is feared, with the nickname of The Bomb Ball. | |||
}} | |||
==Release information== | ==Release information== | ||
This card was | This card was included in the {{TCG|Base Set}}, first released in the Japanese {{TCG|Expansion Pack}}. It was reprinted in the {{TCG|Base Set 2}} expansion. | ||
In the Scarlet & Violet Series, this card was reprinted in Holofoil for the Charizard & Ho-Oh ex deck of the {{TCG|Pokémon Trading Card Game Classic}}. This reprint lacks a regulation mark and is thus not legal for tournament play. | |||
==Trivia== | ==Trivia== | ||
*Most likely because of its complicated and potentially difficult to program Pokémon Power, this card was not included in {{ | *Most likely because of its complicated and potentially difficult to program Pokémon Power, this card was not included in {{vg|Pokémon Trading Card Game}} or [[Pokémon Trading Card Game 2: The Invasion of Team GR!]]. It shares this trait with {{TCG ID|Fossil|Ditto|3}}. | ||
*The art for this card was accidentally used in the first print run for the | *The art for this card was [[Error cards|accidentally used]] in the first print run for the Non Holofoil {{TCG ID|Jungle|Electrode|18}} of the {{TCG|Jungle}} expansion. | ||
===Origin=== | ===Origin=== | ||
Electric Shock's Japanese name is that of {{m|Thunder Jolt}}, a [[move]] in the [[Super Smash Bros.]] series. This card's English [[Pokédex]] entry comes from {{game|Red and Blue|s}}. The Japanese entry comes from {{game|Red and Green|s}}. | Electric Shock's Japanese name is that of {{m|Thunder Jolt}}, a [[move]] in the [[Super Smash Bros.]] series. This card's English [[Pokédex]] entry comes from {{game|Red and Blue|s}}. The Japanese entry comes from {{game|Red and Green|s}}. | ||
Line 92: | Line 136: | ||
[[Category:Expansion Pack cards]] | [[Category:Expansion Pack cards]] | ||
[[Category:Base Set 2 cards]] | [[Category:Base Set 2 cards]] | ||
[[Category:Pokémon Trading Card Game Classic cards]] | |||
[[Category:Pokémon Card Game Classic cards]] | |||
[[Category:Illus. by Keiji Kinebuchi]] | [[Category:Illus. by Keiji Kinebuchi]] | ||
[[de:Lektrobal ( | [[de:Lektrobal (Grundset 21)]] | ||
[[es:Electrode (Base Set TCG)]] | |||
[[fr:Électrode (Set de Base 21)]] | [[fr:Électrode (Set de Base 21)]] | ||
[[it:Electrode (Set Base 21)]] | [[it:Electrode (Set Base 21)]] | ||
[[ja:マルマイン (第1弾)]] | [[ja:マルマイン (第1弾)]] | ||
[[zh:顽皮雷弹(基本系列)]] |
Latest revision as of 09:52, 18 October 2024
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Electrode (Japanese: マルマイン Marumine) is a Lightning-type Stage 1 Pokémon card. It was first released as part of the Base Set.
Card text
Base Set print
Pokémon Power:
Buzzap
エネエネ
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Base Set 2 print
Pokémon Power:
Buzzap
エネエネ
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Pokédex data (Base Set and Base Set 2 prints)
Pokémon Trading Card Game Classic print
Pokémon Power:
Buzzap
エネエネ
Once during your turn, you may Knock Out this Pokémon and attach it to 1 of your other Pokémon as a Special Energy card. While this card is attached to a Pokémon, it provides every type of Energy but provides only 2 Energy at a time. This Pokémon Power can't be used if this Pokémon is Asleep, Confused, or Paralyzed.
Pokédex data (Pokémon Trading Card Game Classic print)
Release information
This card was included in the Base Set, first released in the Japanese Expansion Pack. It was reprinted in the Base Set 2 expansion.
In the Scarlet & Violet Series, this card was reprinted in Holofoil for the Charizard & Ho-Oh ex deck of the Pokémon Trading Card Game Classic. This reprint lacks a regulation mark and is thus not legal for tournament play.
Trivia
- Most likely because of its complicated and potentially difficult to program Pokémon Power, this card was not included in Pokémon Trading Card Game or Pokémon Trading Card Game 2: The Invasion of Team GR!. It shares this trait with Ditto.
- The art for this card was accidentally used in the first print run for the Non Holofoil Electrode of the Jungle expansion.
Origin
Electric Shock's Japanese name is that of Thunder Jolt, a move in the Super Smash Bros. series. This card's English Pokédex entry comes from Pokémon Red and Blue. The Japanese entry comes from Pokémon Red and Green.
This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game. |
Categories:
- Cards
- Pokémon cards
- Electrode (TCG)
- Pokémon cards with 80 HP
- Pokémon cards with a Retreat Cost of 1
- Stage 1 Pokémon cards
- Evolution cards
- Lightning-type Pokémon cards
- Cards with Electric Shock
- Cards with Electric Shock (でんげき)
- Cards with Electric Shock or Thunder Jolt (でんげき)
- Pokémon cards with attack damage 50
- Cards with Thunder Jolt
- Base Set cards
- Expansion Pack cards
- Base Set 2 cards
- Pokémon Trading Card Game Classic cards
- Pokémon Card Game Classic cards
- Illus. by Keiji Kinebuchi