Linked move: Difference between revisions

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A '''linked move''' is a technique in the [[Pokémon Mystery Dungeon]] series that allows more than one [[move]] to be used in one turn.
A '''linked move''' is a technique in the [[Pokémon Mystery Dungeon]] series that allows more than one [[move]] to be used in one turn.


Linked moves can be created by buying the services of {{p|Gulpin}} in the [[Pokémon Mystery Dungeon 1|first game]]'s [[Pokémon Square]] or {{p|Electivire}} in the [[Pokémon Mystery Dungeon 2|second game]]'s [[Treasure Town]].  These shops charge 150 [[Pokémon Dollar|Poké]]<!--in the first game, don't know whether the second charges the same price--> for the service.  Linked moves can also be created by using the functions of a [[Link Box]] within a dungeon.
Linked moves can be created by buying the services of {{p|Gulpin}} in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|first game]]'s [[Pokémon Square]] or {{p|Electivire}} in the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|second game]]'s [[Treasure Town]].  These shops charge 150 [[Pokémon Dollar|Poké]]<!--in the first game, don't know whether the second charges the same price--> for the service.  Linked moves can also be created by using the functions of a [[Link Box]] within a dungeon.


Whenever moves are linked, the moves are executed in order from top to bottom within the link.  For example, if the moves {{m|Heat Wave}} and {{m|Sweet Scent}} were linked in that order and used in a large room, the enemies in the room would first be damaged and then survivors would have their evasion lowered.  Link them in the opposite order and the evasion drop would come before the damage.
Whenever moves are linked, the moves are executed in order from top to bottom within the link.  For example, if the moves {{m|Heat Wave}} and {{m|Sweet Scent}} were linked in that order and used in a large room, the enemies in the room would first be damaged and then survivors would have their evasion lowered.  Link them in the opposite order and the evasion drop would come before the damage.


It is possible to link two, three, or all four moves in a Pokémon's lineup together in this way.<!--Again, confirmed only for the first game.  Could be different in the second.-->  However, if even one move in a link runs out of [[Power Points|PP]], the entire link is broken and the moves are no longer linked.  Moves can also be delinked manually at any time.
It is possible to link two, three, or all four moves in a Pokémon's lineup together in this way. However, if even one move in a link runs out of [[Power Points|PP]], the entire link is broken and the moves are no longer linked.  Moves can also be delinked manually at any time.
[[Category:Pokémon Mystery Dungeon]]
[[Category:Pokémon Mystery Dungeon]]

Revision as of 21:23, 6 December 2009

A linked move is a technique in the Pokémon Mystery Dungeon series that allows more than one move to be used in one turn.

Linked moves can be created by buying the services of Gulpin in the first game's Pokémon Square or Electivire in the second game's Treasure Town. These shops charge 150 Poké for the service. Linked moves can also be created by using the functions of a Link Box within a dungeon.

Whenever moves are linked, the moves are executed in order from top to bottom within the link. For example, if the moves Heat Wave and Sweet Scent were linked in that order and used in a large room, the enemies in the room would first be damaged and then survivors would have their evasion lowered. Link them in the opposite order and the evasion drop would come before the damage.

It is possible to link two, three, or all four moves in a Pokémon's lineup together in this way. However, if even one move in a link runs out of PP, the entire link is broken and the moves are no longer linked. Moves can also be delinked manually at any time.