Pay Day (move): Difference between revisions
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name=Pay Day | | name=Pay Day | | ||
jname=ネコにこばん | | jname=ネコにこばん | | ||
jtrans= | jtrans=Coin for a Cat | | ||
desc=Throws coins at the foe. Money is recovered after. | | desc=Throws coins at the foe. Money is recovered after. | | ||
type=Normal | | type=Normal | | ||
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useskingsrock=yes | | useskingsrock=yes | | ||
sound=no}} | sound=no}} | ||
'''Pay Day''' is a {{t|Normal}}-type move introduced in [[Generation I]] that deals a small amount of damage. | '''Pay Day''' (Japanese: '''ネコにこばん''' ''Coin for a Cat'', lit. ''Neko ni Koban'') is a {{t|Normal}}-type [[move]] introduced in [[Generation I]] that deals a small amount of damage. | ||
The Japanese name of Pay Day is a [[wp:Japanese proverbs|Japanese proverb]] akin to [[wp:Pearls Before Swine|Pearls Before Swine]]. | |||
{{Project MoveDex autoarticle notice}} | {{Project MoveDex autoarticle notice}} | ||
=Effect= | =Effect= | ||
==Generation I== | ==Generation I== | ||
Pay Day does damage, and each use scatters coins on the ground with a value equal to twice the | Pay Day does damage, and each use scatters coins on the ground with a value equal to twice the | ||
user's level. These coins can't be collected. | user's level. These coins can't be collected. |
Revision as of 01:04, 25 August 2006
Pay Day ネコにこばん Coin for a Cat | ||||||||||||
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Pay Day (Japanese: ネコにこばん Coin for a Cat, lit. Neko ni Koban) is a Normal-type move introduced in Generation I that deals a small amount of damage.
The Japanese name of Pay Day is a Japanese proverb akin to Pearls Before Swine.
Template:Project MoveDex autoarticle notice
Effect
Generation I
Pay Day does damage, and each use scatters coins on the ground with a value equal to twice the user's level. These coins can't be collected.
In-game, the coins scattered by Pay Day are picked up if you win the battle.